nice!zacty wrote:belondes wrote:and we got a rollback for about ~30 mins
cool, all i lost was me carrying a loom to the other side of my house

nice!zacty wrote:belondes wrote:and we got a rollback for about ~30 mins
cool, all i lost was me carrying a loom to the other side of my house
Sharie wrote:I'm going to make an unpopular suggestion: how about setting up an user limit?
Whould that fix server overload problems?
Sharie wrote:I'm going to make an unpopular suggestion: how about setting up an user limit?
Whould that fix server overload problems?
Sharie wrote:Whould that fix server overload problems?
Haba wrote:loftar: Might be wise to not start the server until you've sorted the corrupt village situation... otherwise there is going to be a lot of village takeovers and great deal of tears spilled in the coming hours...
zacty wrote:yes, but with that would come a problum, not everyone can play when the server is active
this could also be fixed by setting up multiple servers, but because of the way the game is set up, more servers would ruin in in my opinion
The reason for the "crash" is clearly stated in loftars original post. Has nothing to do with the number of users online.
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