Game Development: Catching the Wind

Announcements about major changes in Haven & Hearth.

Re: Game Development: Catching the Wind

Postby Vanigo » Sat Sep 19, 2009 6:50 am

Windblade? Is that a weapon for people with no metal?
Vanigo
 
Posts: 146
Joined: Mon Jun 22, 2009 1:03 am

Re: Game Development: Catching the Wind

Postby RaptorJedi » Sat Sep 19, 2009 7:06 am

Does wind just appear in the wind chimes?


Edit: Or is it like butterflies?
<Megagun> FOx
User avatar
RaptorJedi
 
Posts: 311
Joined: Fri May 29, 2009 5:53 pm

Re: Game Development: Catching the Wind

Postby PhaedrothSP » Sat Sep 19, 2009 7:12 am

RaptorJedi wrote:Does wind just appear in the wind chimes?


Edit: Or is it like butterflies?

It says they appear on heath land, the pretty purple land, so I'm guessing they're like butterflies. Though I haven't seen any, and my camp is right next to heath.
User avatar
PhaedrothSP
 
Posts: 544
Joined: Sat Aug 01, 2009 6:07 am

Re: Game Development: Catching the Wind

Postby Nic » Sat Sep 19, 2009 7:14 am

RaptorJedi wrote:Does wind just appear in the wind chimes?


Edit: Or is it like butterflies?



It's pretty much like butterflies. They travel just a little faster then sprint speed (or maybe just up to sprint speed) in a direct east direction, despawning when they hit the end of the heath. They seem to respawn at random point on the western edge once they despawn, though I can't confirm that 100%.
User avatar
Nic
 
Posts: 40
Joined: Wed Sep 09, 2009 3:32 am

Re: Game Development: Catching the Wind

Postby jorb » Sat Sep 19, 2009 7:19 am

Nic wrote:It's pretty much like butterflies. They travel just a little faster then sprint speed (or maybe just up to sprint speed) in a direct east direction


Worth noting that the wind direction changes every so often.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
jorb
 
Posts: 18437
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Game Development: Catching the Wind

Postby niltrias » Sat Sep 19, 2009 7:23 am

Dang, those things are hard to click on.
<Marcher Lord>
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
User avatar
niltrias
 
Posts: 1559
Joined: Sat May 30, 2009 10:19 am

Re: Game Development: Catching the Wind

Postby Nic » Sat Sep 19, 2009 7:23 am

jorb wrote:Worth noting that the wind direction changes every so often.


Oh! That's good to know!

EDIT: I had two winds inside of my windchime and when I checked on them 15 minutes or so later, one was missing! And the other was still Q10. :shock:
User avatar
Nic
 
Posts: 40
Joined: Wed Sep 09, 2009 3:32 am

Re: Game Development: Catching the Wind

Postby Jackard » Sat Sep 19, 2009 8:25 am

looks like bread dough and cavebulbs are more useful now

jorb wrote:3) A lot of the metal recipes have been altered. Instead of using only iron, some now accept any metal, and some accept only iron, steel or bronze.

flexible recipes are cool

does the quality change with metal type
User avatar
Jackard
 
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: Game Development: Catching the Wind

Postby Yolan » Sat Sep 19, 2009 9:12 am

Just a thought... are we going to be able to use these captured winds to power our boats??
User avatar
Yolan
 
Posts: 1097
Joined: Wed Jun 03, 2009 3:26 pm
Location: Japan

Re: Game Development: Catching the Wind

Postby Voideka » Sat Sep 19, 2009 9:18 am

Why does the new dex food give half dex half con? I don't think there are any other stats (well maybe psyche, haven't tested yet) that are so impossible to gain with. The hilarious thing is most people have con as a high stat, so the more you eat the dex onion mushroom thing the more you may need to eat to level dex.
Voideka
 
Posts: 51
Joined: Wed Jul 15, 2009 4:04 am

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: Claude [Bot] and 1 guest