Game Development: Animal Domestication

Announcements about major changes in Haven & Hearth.

Re: Game Development: Animal Domestication

Postby Chakravanti » Sat Dec 19, 2009 8:57 am

So, it's purely a farming softcap. How interesting.
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
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Re: Game Development: Animal Domestication

Postby Jackard » Sat Dec 19, 2009 9:11 am

RaptorJedi wrote:Well I wouldn't exactly call them bears, but a group of 5 took my health down from 180 to almost knocked out in a couple minutes.

would building an archer box near a herd help at all, you think? or maybe someone to lure the others away
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Re: Game Development: Animal Domestication

Postby RaptorJedi » Sat Dec 19, 2009 9:17 am

That's what we've ended up doing, to keep them from wandering off while we regain our health. I'll let you know how it works out.
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Re: Game Development: Animal Domestication

Postby Jackard » Sat Dec 19, 2009 9:24 am

can you box them in to keep them from escaping the range of your archer box?
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Re: Game Development: Animal Domestication

Postby sabinati » Sat Dec 19, 2009 9:28 am

ok battle intensity 0 and full combat advantage and 2 init blows ass.
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Re: Game Development: Animal Domestication

Postby Lightning4 » Sat Dec 19, 2009 9:36 am

sabinati wrote:ok battle intensity 0 and full combat advantage and 2 init blows ass.


Now try it 4 more times without hitting the auroch. :P

I've noticed this will probably make a full day/night spec far more useful, so you can actually do No Pain and consume the flames without risking getting KOed by the cow and losing all of your progress.
Maybe even necessary.
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Re: Game Development: Animal Domestication

Postby kimya » Sat Dec 19, 2009 10:11 am

oh you dont believe how much i waited for this.

time for a BIG HUG!!!
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Re: Game Development: Animal Domestication

Postby Nogetsu » Sat Dec 19, 2009 10:19 am

Now that this is in. I will be returning to constructing the Tutorial...
Anyone that can Rangle some Cows up for the Tutorial Isle would be appreciated. The Grassland that its located on will keep them Alive if I read this all right. I would Tame them myself. But my Main is kept low for Tutorial Building only...
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Re: Game Development: Animal Domestication

Postby VoodooDog » Sat Dec 19, 2009 10:25 am

jorb wrote:Also, the sheep have had a slight graphics adjustment.

kill a sheep and it loses alls his hair and become white :shock:

so.. i got 1 cow, now the other 4 try to kill me. at least i have 6init points, 0 battle intensity and full advantage.
if i press the "Quell The Beast" button my cursor turns into a sword. with that sword i klick on the next cow and the curser turn back into normal, but thats all. nothing happend. (the first time, some light brown counter pop out the cow).
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Re: Game Development: Animal Domestication

Postby kimya » Sat Dec 19, 2009 10:55 am

you need <1 intensity and full advantage on that other cow, too...
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