"Squirrel" is all that's necessary here. Adjectives relating to disease shouldn't happen until diseases actually exist, and even then, shouldn't be named after actual diseases otherwise confusion might set in and a player may think "I know there's a disease system in this game, and this NPC is apparently suffering from [fatal real-life disease of your choice here] based on it's name, so i should avoid this creature at all costs"jorb wrote:squirrels
Nemu wrote:yay add more scenery sprites so that my 4 year old pc comes to a grinding halt.
Nemu wrote:yay add more scenery sprites so that my 4 year old pc comes to a grinding halt.
theTrav wrote:The talk about climbing the ladder of beasties is also something that I find pretty distasteful and gamey. Why do you need a linear progression of animal opponents? Why do you need to divide content into low level content and high level content? See my thread in the critique forum on different strokes for ideas on making hunting each animal a unique experience.
theTrav wrote:3 - If you can solo hunt then why would you bother hunting in a group?
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