loftar wrote:
- The FEP bonus is stronger now: For each new type of food you eat, the current FEP cap will decrease by sqrt((your highest base stat) / 10).
loftar"
[quote="GrimReaper wrote:Do you automatically die if you reach 0% starvation?
warrri wrote:Ever tried eating shittons of piros? They use to give you 50:50 on dex and con, but you will gain like 70:30 con/dex points
Naerymdan wrote:So far each food I took reduced the my FEP bar by 0.2 only is that normal? (I ate chanterelle, roasted chicken, soldier ant, blueberry pie and aphids and now my FEP bar is 33.0)
warrri wrote:I had 278 hhp, and i died in a bout 5 seconds, in that time i couldnt even run from the door to my cupboard to get some food.
loftar wrote:[*]The FEP bonus is stronger now: For each new type of food you eat, the current FEP cap will decrease by sqrt((your highest base stat) / 10).
loftar wrote:No, but you'll take an average on 1 HHP damage per in-game second (as compared to 1 HHP damage per 1000 in-game seconds when you just enter the Starving portion of the hunger meter), so you'll die soon enough, methinks.
Avu wrote:loftar wrote:No, but you'll take an average on 1 HHP damage per in-game second (as compared to 1 HHP damage per 1000 in-game seconds when you just enter the Starving portion of the hunger meter), so you'll die soon enough, methinks.
Maybe it's time to extend the yay I can stay alive part and be useful part of the hunger bar? There is no reason why the lol you got 100 seconds to live part of it should take 50% while you only get around 30% usable for real work (because when you get to 60% hunger it's time to search for food or you now die and overstuffed is mind numbing slow), how about a rebalance on the hunger values like you promised prior reset too?
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