by Dataslycer » Sun Mar 21, 2010 7:58 am
We needing to eat ten times less divided by food growth taking twice as long to mature means that there is going to be five times more food than before. Well at least the newbies will have easier time to adjust.
Fish being a localized resource now seems an intersting twist and actually makes sense. It also cuts down on the fishing alts that provides tons of food to people, though they won't need it as much with said above uodate.
Boars now aggro? Oh crikeys. Luckily they cannot trample signs.
Wall cornerposts can now be sealed, preventing any further expansion from them (To prevent them being used for griefs once built)
You can no longer build a second gate on already existing open gate.
Gate over Gate update good. Locking corners actually won't solve the problem sadly. It just makes them spend 87 more logs to grief.
Edit: Blocks not logs. God I wish it was 87 logs XD
Last edited by Dataslycer on Sun Mar 21, 2010 8:05 am, edited 1 time in total.
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