Microupdate: LP for leather and silk, removed branch q loss

Announcements about major changes in Haven & Hearth.

Re: Microupdate: LP for leather and silk, removed branch q loss

Postby Ejnekor » Thu Apr 08, 2010 8:17 pm

Just use barrel, mate. You can lift it up (with water inside) and right click on tubs to fill them in. Quite handy :).
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Re: Microupdate: LP for leather and silk, removed branch q loss

Postby VileThings » Thu Apr 08, 2010 8:18 pm

Zamte wrote:Have you guys considered making them work like the cauldron (as in, not using up all the water every time), as 60 liters of water is a lot of trips back and forth between the well for one hide. I wouldn't mind if I could stick multiple hides in a tub, or if the tub only used up 10-20 liters of it's supply per hide, but it gets really tedious when you have ten tubs going all the time because you've got backed up leather to make.


It would also be cool if we could put in more than one hide, i.e. fill all four spaces (for example four rabbits hides or two sheep skins).
“Man is the only animal for whom his own existence is a problem which he has to solve” - Erich Fromm
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Re: Microupdate: LP for leather and silk, removed branch q loss

Postby NaoWhut » Thu Apr 08, 2010 8:20 pm

What about my cheese? do i get
1k lp per slice successfully cut ?
and for taking curds out? =D plz?

while we're at it i should get lp for
tracking down the scum of the
hearth too, that'd make me so happy.

...considering they have my scent
even though they're the ones that
did the crime i think that'd be a
decent way to reward rangers.

And i learn something everytime i
hunt down another one of these
...THINGS!!! so i should deffinitely
get some LEARNING points? =D
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Re: Microupdate: LP for leather and silk, removed branch q loss

Postby Avu » Thu Apr 08, 2010 8:29 pm

Wait aren't you the scum of the hearths? You tracking yourself now?
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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Re: Microupdate: LP for leather and silk, removed branch q loss

Postby NaoWhut » Thu Apr 08, 2010 8:42 pm

Aww poor Avy, the way you hold
a grudge against someone who
never directly wronged you is so
cute!!
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Re: Microupdate: LP for leather and silk, removed branch q loss

Postby Lightning2 » Thu Apr 08, 2010 9:18 pm

NaoWhut wrote:Aww poor Avy, the way you hold
a grudge against someone who
never directly wronged you is so
cute!!


D:
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Re: Microupdate: LP for leather and silk, removed branch q loss

Postby Sarge » Thu Apr 08, 2010 9:22 pm

sabinati wrote:
Hermit wrote:mining gives too little lp.


i agree.


+1
factnfiction101 wrote:^I agree with this guy.
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Re: Microupdate: LP for leather and silk, removed branch q loss

Postby Potjeh » Thu Apr 08, 2010 9:38 pm

I kinda liked limited amount of branches, just didn't like killing tree q. The amount of fruit was a bit on the low side, though.
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Re: Microupdate: LP for leather and silk, removed branch q loss

Postby Gauteamus » Thu Apr 08, 2010 9:42 pm

Potjeh wrote:I kinda liked limited amount of branches, just didn't like killing tree q. The amount of fruit was a bit on the low side, though.

+1
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Re: Microupdate: LP for leather and silk, removed branch q loss

Postby jorb » Thu Apr 08, 2010 9:43 pm

Limited branches will be back next restart, loftar simply messed up a bit.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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