winvirus wrote:Tragic. I guess you'll have to make it up to us by adding cool new features to the game, huh!
That sounds like a good idea

winvirus wrote:Tragic. I guess you'll have to make it up to us by adding cool new features to the game, huh!
Coldsteel wrote:
RayvenQ wrote:Any idea how those relate to the grid system demonstrated in theMap the world thread
Jackard wrote:moral of the story - the 'aesop', if you will -
all germans are evil
RayvenQ wrote:Any idea how those relate to the grid system demonstrated in theMap the world thread
A1 B1 C1 D1 E1
A2 B2 C2 D2 E2
A3 B3 C3 D3 E3
A4 B4 C4 D4 E4
A5 B5 C5 D5 E5
Etc
Darkren wrote:RayvenQ wrote:Any idea how those relate to the grid system demonstrated in theMap the world thread
Judging by the locations of the "macrogrids" he listed, macrogrids aren't supergrids, so the sections affected shouldn't be that world-breakingly significant.
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