Game Development: Some fixes

Announcements about major changes in Haven & Hearth.

Re: Game Development: Some fixes

Postby virus_128 » Mon Nov 08, 2010 9:51 am

i tested with 210 UC guy, i can't remove his def. bar with valor...
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Re: Game Development: Some fixes

Postby Avu » Mon Nov 08, 2010 9:52 am

virus_128 wrote:um nice, why now online only 162 hearthlings?Below 200.... Yesterday was 250+ peoples... just think about it...


Because people refuse to use the shitty normal client that's why.
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Re: Game Development: Some fixes

Postby zoxistarius » Mon Nov 08, 2010 9:52 am

How to make Gilbertus Client workable?
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Re: Game Development: Some fixes

Postby oloth » Mon Nov 08, 2010 9:59 am

propose to kill all opposing players in protest:)
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Re: Game Development: Some fixes

Postby DPblH » Mon Nov 08, 2010 10:00 am

add ability to lay streets with silver.
Give a man a game engine and he delivers a game. Teach a man how to make a game engine and he never delivers anything.
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Re: Game Development: Some fixes

Postby DPblH » Mon Nov 08, 2010 10:01 am

oloth wrote:propose to kill all opposing players in protest:)

now any noob can kill u
Give a man a game engine and he delivers a game. Teach a man how to make a game engine and he never delivers anything.
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Re: Game Development: Some fixes

Postby oloth » Mon Nov 08, 2010 10:06 am

zoxistarius wrote:How to make Gilbertus Client workable?

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lol ) NEVER )
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Re: Game Development: Some fixes

Postby Oddity » Mon Nov 08, 2010 10:20 am

virus_128 wrote:it sux, for example i have 400mc, wanna fight with guy with 200 mc, old system: (400/200)/2=100% ( full defense bar)
new system sqrt((400/200)/2) = 10% feel difference? ( between 1 sting, and 20 stings (if that player would be afk))

No, sorry. (400/200 / 2) is 1, and the sqrt of 1 is just 1. So with either system you clear exactly 100% of their defense.

edit: just saw what loftar posted. So it's sqrt(400 / 200) / 2 = 0.7 (corrected, thanks Data) 70% is still a long ways from 10%. Are you sure you have over 400 MC, Mr. Can't-handle-ants-or-level4-foxes? :roll:
Last edited by Oddity on Mon Nov 08, 2010 10:35 am, edited 1 time in total.
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Re: Game Development: Some fixes

Postby Dataslycer » Mon Nov 08, 2010 10:30 am

400/200 = 2

sqrt (2) = 1.4

1.4 /2 = .7 = 70%.
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Re: Game Development: Some fixes

Postby mipmiopin » Mon Nov 08, 2010 10:31 am

gilbertus client ain't working.
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