Game Development: Salem & Haven

Announcements about major changes in Haven & Hearth.

Re: Game Development: Salem & Haven

Postby Teleskop » Sat Jan 22, 2011 10:21 am

Jorb , somebody telled you to are you so sweet? Let we hug :*
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Re: Game Development: Salem & Haven

Postby Sarchi » Sat Jan 22, 2011 10:42 am

nvojpo wrote:Its going to be free to play, whats this talk about paying?


It's a common business practice among MMO developers to advertise games as free play and offer its players to subscribe to the 'member's only' features or expansion pack. Such a popular game that employs this tactic is Runescape.

Another common tactic involves what is called the cash shop. i.e. You must purchase certain items or special effects. Say you were playing a game where you had to manage your kingdom. There is an item that is mandatory in order to keep your workers building your castle. However you are only given a few of these items and you quickly run out. Then a popup comes up suggesting that you may purchase said item in the cash shop. Even though the game is 'free', you're going to be pretty damn tempted to purchase those items with real life cash if you're serious about playing.

Basically it boils down to the fact that you have to spend real life cash if you want to actually get anywhere, which is pretty lame.
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Re: Game Development: Salem & Haven

Postby Butko » Sat Jan 22, 2011 11:51 am

Sarchi wrote:
nvojpo wrote:Its going to be free to play, whats this talk about paying?


It's a common business practice among MMO developers to advertise games as free play and offer its players to subscribe to the 'member's only' features or expansion pack. Such a popular game that employs this tactic is Runescape.

Another common tactic involves what is called the cash shop. i.e. You must purchase certain items or special effects. Say you were playing a game where you had to manage your kingdom. There is an item that is mandatory in order to keep your workers building your castle. However you are only given a few of these items and you quickly run out. Then a popup comes up suggesting that you may purchase said item in the cash shop. Even though the game is 'free', you're going to be pretty damn tempted to purchase those items with real life cash if you're serious about playing.

Basically it boils down to the fact that you have to spend real life cash if you want to actually get anywhere, which is pretty lame.

Yep that is even worse than having sub every month... I just won't spend real money to buy something in game. I rather pay monthly fee to be able to play...
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Re: Game Development: Salem & Haven

Postby frontrox1 » Sun Jan 23, 2011 6:06 am

Why build a new game, and not build from an existing one?
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Re: Game Development: Salem & Haven

Postby ImpalerWrG » Sun Jan 23, 2011 10:06 am

MEH... don't like the setting, don't like the Art style (Hint show some good concept art rather then your cruddy pre-production art). I'm more interested in ware H&H will go and if it will get back to a more rapid development cycle and from the looks of it this will not be for some time. I don't really see how Salem can be much more then a watered-down H&H or a crystallization of its current state, neither of which is appealing, H&H still needs massive work.
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Re: Game Development: Salem & Haven

Postby sabinati » Sun Jan 23, 2011 11:16 am

frontrox1 wrote:Why build a new game, and not build from an existing one?


uh they did build from an existing one...? same core mechanics that haven has.
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Re: Game Development: Salem & Haven

Postby Grog » Sun Jan 23, 2011 1:44 pm

frontrox1 wrote:Why build a new game, and not build from an existing one?


becuase they would have destroyed hnh with that. or do you wanna buy proitems with money, pay a monthly fee,....?
maybe even with nubcity, stuid npcs and introductionquests?

hnh is an INDIEgame and im glad is stays this way
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Re: Game Development: Salem & Haven

Postby TrooPeRZz » Sun Jan 23, 2011 2:08 pm

To be honest I think this will be a great game :)

Im looking forward to it, but hopefully the graphics could be improved a little as it looks like something from a Nintendo 64 xD
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Re: Game Development: Salem & Haven

Postby Kurpitsa » Sun Jan 23, 2011 7:04 pm

Sounds awesome.

The graphics however are such a let down. Feels like one of those "it's more advanced technology, so it must look better!" situations. I really hope these are just place-holders.
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Re: Game Development: Salem & Haven

Postby jgudge » Sun Jan 23, 2011 7:08 pm

Sarchi wrote:
nvojpo wrote:Basically it boils down to the fact that you have to spend real life cash if you want to actually get anywhere, which is pretty lame.

Common practise maybe, but there's also minecraft that's a one-time purchase, and subsequent updates cost. Also, Donation-wise works too. Advertise payments, etc.
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