World 7 incoming

Announcements about major changes in Haven & Hearth.

Re: World 7 incoming

Postby krikke93 » Sat Jun 01, 2013 1:17 am

pablet wrote:So is the whole map reseting? Will the pj's stats reset too? Sorry for the noob question, its my first reset:D

everything resets. map and character.
Hope you have a great day
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Re: World 7 incoming

Postby Oddity » Sat Jun 01, 2013 1:18 am

Kaios wrote:Seriously though have a bigger map

Then you will never see anyone

Also: please consider giving bows some armor-penetration.
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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Re: World 7 incoming

Postby krikke93 » Sat Jun 01, 2013 1:19 am

snuby wrote: I really hope the minimum stays at 10. Or we all start with 10 survival.

+1
+larger map

please
Hope you have a great day
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Re: World 7 incoming

Postby bmjclark » Sat Jun 01, 2013 1:20 am

snuby wrote:
bmjclark wrote:
snuby wrote:Clay, soil, water, plants, curios, butchering animals (q1 bear bones are gonna be fun). I wonder if we will get q1 stone.


q1 bluebells so tasty


What about Q1 water to gain hunger? I really hope the minimum stays at 10. Or we all start with 10 survival.


Hadnt thought of the water thing.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Re: World 7 incoming

Postby ravenguard19 » Sat Jun 01, 2013 1:20 am

Owwww maaan ;D
Image

Because we can and we will.... die!
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Re: World 7 incoming

Postby Aperson » Sat Jun 01, 2013 1:20 am

muh -23q trees
It is nice to rest your weary bones from time to time. It is nice to lay down your burdens. It is nice to have a seat.
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Re: World 7 incoming

Postby pablet » Sat Jun 01, 2013 1:21 am

How long does it usually take until they actually make the reset? Shall we start the threads tto r ecruit people for f uture villages? Im nervous :lol: !
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Re: World 7 incoming

Postby HarryDresden » Sat Jun 01, 2013 1:23 am

Sounds like Foragers/Node Hunters are going to play an even bigger part in the start of this world, which I'm all for. Is there any way to do something to make farming better? At least be able to fill a trough with seedbags. That's the most godawful infuriating thing ever.

I see lots of pumpkin pies and bark bread in my futere.

If all resources are capped... Starting LP is going to be even harder to come by. q1 conecows all over!

Pablet; Resetting only takes a few hours tops.
Yes, I am a Wizard.
loftar wrote: bear fruit is not something I can predict,.

Beborn Beton wrote: "Don't Worry, They Won't Find My Body, I Want You To Know I Found Peace In Another World."
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Re: World 7 incoming

Postby bmjclark » Sat Jun 01, 2013 1:24 am

pablet wrote:How long does it usually take until they actually make the reset? Shall we start the threads tto r ecruit people for f uture villages? Im nervous :lol: !


Jorb said in his post early monday morning his time i believe :). I'm sure if you started recruiting now no one would be bothered.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Re: World 7 incoming

Postby loftar » Sat Jun 01, 2013 1:24 am

snuby wrote:What about Q1 water to gain hunger? I really hope the minimum stays at 10. Or we all start with 10 survival.

Well, actually, the resources are indeed capped at the higher of either your survival or 10.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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