Game Development: Apocalypse

Announcements about major changes in Haven & Hearth.

Re: Game Development: Apocalypse

Postby theTrav » Mon Mar 01, 2010 4:56 am

If you get to 100 FEP without raising your other stats I will be surprised.

When I'm finished being surprised I will blame you for eating so much of the one food product when many others are easily available.

GO FISH
User avatar
theTrav
 
Posts: 3464
Joined: Fri May 29, 2009 11:25 pm

Re: Game Development: Apocalypse

Postby stickman » Mon Mar 01, 2010 4:59 am

I think i like this new system with exhautable resources. makes things more interesting.
stickman
 
Posts: 648
Joined: Sat Nov 21, 2009 12:40 am

Re: Game Development: Apocalypse

Postby Twentytwos » Mon Mar 01, 2010 5:17 am

Has the Exp/Prep been increased for Rustroot or change terrain loaction ? I'm curently at 21prep/30exp and have yet too see one, on previous map i recall i could see a small amount at 20/20 and at 40/40 i rarely mised one. I my be just have bad luck as well lol.

Edit:
Oh just and fyi i know i started seeing Clovers on Moor Grassland at 15/15 if any was curious.
Twentytwos
 
Posts: 64
Joined: Tue Feb 02, 2010 4:48 am

Re: Game Development: Apocalypse

Postby Einar » Mon Mar 01, 2010 5:24 am

Morgant wrote:The point is that I don't want to have 100 Con before I have things set up enough to start raising another, you know. Useful stat, like perception or strength or something. Then the only problem with having the 100 con is that it makes raising another stat all that much harder.


I think the problem here may be that you are relying on alt bread rather than learning to play the game and get food from the wilderness. I have the reverse problem from you. I like to keep all my stats balance straight from the beginning and it isn't very long before my con begins to trail while I anxiously wait to get a good source of wheat. I'd be devastated if they took the con fep out of bread. Where on earth would I get any con from? Well, I suppose I could eventually find some aurochsen. My feeling is that con is one of those essential stats that you need to get through a staple food. It's your hit points. I like getting fep from bread and from all the low q food.
Einar
 
Posts: 21
Joined: Sun Feb 28, 2010 4:11 am

Re: Game Development: Apocalypse

Postby stickman » Mon Mar 01, 2010 5:36 am

Twentytwos wrote:Has the Exp/Prep been increased for Rustroot or change terrain loaction ? I'm curently at 21prep/30exp and have yet too see one, on previous map i recall i could see a small amount at 20/20 and at 40/40 i rarely mised one. I my be just have bad luck as well lol.

Edit:
Oh just and fyi i know i started seeing Clovers on Moor Grassland at 15/15 if any was curious.


may i ask how you got so much perception :O
stickman
 
Posts: 648
Joined: Sat Nov 21, 2009 12:40 am

Re: Game Development: Apocalypse

Postby theTrav » Mon Mar 01, 2010 6:09 am

stickman wrote:may i ask how you got so much perception :O


Probably eating a lot of fish
User avatar
theTrav
 
Posts: 3464
Joined: Fri May 29, 2009 11:25 pm

Re: Game Development: Apocalypse

Postby Peter » Mon Mar 01, 2010 6:12 am

Eniear: Apple pies give CON. If they took the CON from bread, they could remove the arbitrary butter requirement from apple pie and make it a useful food.
Surprise.
User avatar
Peter
 
Posts: 1491
Joined: Thu Jun 04, 2009 3:36 am

Re: Game Development: Apocalypse

Postby theTrav » Mon Mar 01, 2010 6:15 am

Peter wrote:remove the arbitrary butter requirement from apple pie

SILENCE KNAVE!

Short crust pastry would not work without butter
User avatar
theTrav
 
Posts: 3464
Joined: Fri May 29, 2009 11:25 pm

Postby Jackard » Mon Mar 01, 2010 6:31 am

blueberry pie.
User avatar
Jackard
 
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: Game Development: Apocalypse

Postby Morgant » Mon Mar 01, 2010 6:33 am

Einar wrote:
Morgant wrote:The point is that I don't want to have 100 Con before I have things set up enough to start raising another, you know. Useful stat, like perception or strength or something. Then the only problem with having the 100 con is that it makes raising another stat all that much harder.


I think the problem here may be that you are relying on alt bread rather than learning to play the game and get food from the wilderness.

I haven't had a single piece of alt bread :3c
We just happen to have a very zealous baker.
And on a side note, I eat fish/fruit/roots etc like a Mofo. And I also devour entire flocks of chickens in one sitting. But it would definitely be nice if we had some easy to produce, (Like bread), Food that filled a lot of hunger, (Like bread), that didn't have FEPs. That is all.
User avatar
Morgant
 
Posts: 94
Joined: Wed Feb 03, 2010 4:30 am

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: Claude [Bot] and 3 guests