Game Development: World 5

Announcements about major changes in Haven & Hearth.

Re: Game Development: World 5

Postby Vigilance » Mon Mar 14, 2011 11:04 am

harushu wrote:And besides, it's been what a day and a half since the new world opened.. no developer would make non essential changes at this stage.. it needs to be played and tested. Yes it's a different systems and way of doing things. Noone will know what does or doesn't work without serious playtesting and that takes time and effort :)


The first few weeks will always be iffy. So it was with last world for most guys.

Just hold your own for now and you'll be fine. :P
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Re: Game Development: World 5

Postby novaalpha » Mon Mar 14, 2011 11:05 am

Posting on page #101 of an epic thread.
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Re: Game Development: World 5

Postby Rhiannon » Mon Mar 14, 2011 11:10 am

pyrale wrote:
jorb wrote:The more I play with this the more I like it. No more retarded rewards for doing meaningless nothing.

Yeah now you get meaningless rewards for looking at toys such as cone cows.

Repeating that you're enjoying it every second page won't be enough to brainwash people who don't like it, y'know.



OOOMPHHH....LOL...LMAO...you noticed that too?...every 2-3 pages he runs in and goes..."AHHHHH i'm sitting by the river fishing, it's so cool"..."Ahhhh no more HAVING to do things, I can relax"..(Well hell man, if i could give myself 100 int and fill up my study book with cat gold I could fucking sit fishing too while I wait for the lp to roll in..lol).

I thought the same thing yesterday to myself "aww isn't that cute..Jorb is running in with his new toy going "see,see it's a cool toy, a really cool toy, you really DO have a reason to be jealous and wanna play wif it" While all the other kindergardners look up from their puzzles and yawn. How frustrating that must be...lol
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Re: Game Development: World 5

Postby burgingham » Mon Mar 14, 2011 11:10 am

Shousha wrote:Those aren't answers, guys.


You spawn characters till you land at the edge of the two types of forests. Now move your peaceful slider, change slider will follow. Start perfoming every single task you can possibly think of on trees, the ground and water. There are like 10 different kinds of trees, every special item they hold will reward you with 60 LP or something. Get a conecow right away, go to a grassland get dandelions. Buy hunting, raid ant hills with the techinique I described above. Ants are fast curiosities with great LP gains.

When you raise your exploration you will start to see more blueberries. Raise your intelligence to use more curiosities at a time. In the meantime perform new tasks you haven't done yet. Craft shit. Build a kiln, make coal, bricks, bone ash. Everything rewarding you with another 60 LP. Fishing is also great, for both intelligence food and getting LP for every different kind of fish you get and slice up/roast. It is really not that hard to find 100 different things to do for 6k lp.

Edit: Jorb doesn't have to brainwash anybody. When you don't like what he is doing with his game that isn't his fault. Stop playing the: "You will never go big and have commercial sucess with H&H when you think like that" card. Guess what, that was never their goal anyway.
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Re: Game Development: World 5

Postby harushu » Mon Mar 14, 2011 11:12 am

arrg server not coming back up, in middile of river on boat... ::sighs:: hope my boat will still be there lol
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Re: Game Development: World 5

Postby Vigilance » Mon Mar 14, 2011 11:13 am

harushu wrote:arrg server not coming back up, in middile of river on boat... ::sighs:: hope my boat will still be there lol


I was traveling to a friend, with all of my possessions packed. I didn't even set up my study for over-night stuff, but i guess it'll suffice for now. :(
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Re: Game Development: World 5

Postby thezood » Mon Mar 14, 2011 11:13 am

4828 lp from q18 chariot at 360%


All troubles with loooong start: how to build a boat. After that you just float around and get different curiosity - birchboat, chariot, saw doll, ladybug, sunflowers etc. Eat fish - get int, use more different curiosity at once. You get different tree - more lp, get different clay - more lp. Convert this lp to yeomanry, than .... profit!
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Re: Game Development: World 5

Postby Shousha » Mon Mar 14, 2011 11:16 am

burgingham wrote:Stuff


Ants seem to be heavy in that. I suppose if I go and I follow an immensely strict series of events and get lucky with ant hills. Maybe I should run a stream of this in the name of science: Play HnH for two hours straight, without breaks, following your guide, and seeing if I can get to exploration 10.
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Re: Game Development: World 5

Postby Vigilance » Mon Mar 14, 2011 11:16 am

Shousha wrote:
burgingham wrote:Stuff


Ants seem to be heavy in that. I suppose if I go and I follow an immensely strict series of events and get lucky with ant hills. Maybe I should run a stream of this in the name of science: Play HnH for two hours straight, without breaks, following your guide, and seeing if I can get to exploration 10.


Go ahead. If you can't, you aren't good enough at the game. :lol:
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Re: Game Development: World 5

Postby Shousha » Mon Mar 14, 2011 11:18 am

Vigilance wrote:
Shousha wrote:
burgingham wrote:Stuff


Ants seem to be heavy in that. I suppose if I go and I follow an immensely strict series of events and get lucky with ant hills. Maybe I should run a stream of this in the name of science: Play HnH for two hours straight, without breaks, following your guide, and seeing if I can get to exploration 10.


Go ahead. If you can't, you aren't good enough at the game. :lol:


That's why I say "stream". It's easy for me to just say "oh I tried it and it didn't work". I'm talking about actually streaming the live event as it happens on livestream or something. That way other people could be the judge of if I tried hard enough.
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