andrikyuzva wrote:Limit to one client per Ip.
lol
andrikyuzva wrote:Limit to one client per Ip.
jorb wrote:Uephorias wrote:How can we expect the transition from the current World 7 HnH to Hafen when that is released? Will it be a sudden, "Okay, server restarting, Hafen is now live," or will it be more like the servers going down for a few days and an announcement a day ahead of time from when the Hafen goes live?
It'll go down something like this. ^^
TeckXKnight wrote:The same can be said for custom clients. If someone wants to rip any data that is being sent to a client out and use it to their own ends, they're going to do it. People have been doing this to games for decades now. The discussion shouldn't be what can be done to get rid of custom clients but rather how to minimize the benefits a custom client has over the default client.
Karede wrote:I don't understand how you see blocking custom clients as anything but a huge waste of time and effort
Karede wrote:I don't understand how you see blocking custom clients as anything but a huge waste of time and effort
Felkin wrote:Agreed, a very interesting phenomenon has been that the majority of the player base used the same custom clients ( Enders) which had all the functionality you would need in a custom client to not be behind anyone who has tampered with he client even more. So in the end - everyone was on the same playing field, except for the new people who never bothered to check the forum.
Kaios wrote:Oh man that's so funny I almost forgot to laugh! The majority of the player base that isn't part of any group with access to the better clients you mean to say.
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