Game Development: World 5

Announcements about major changes in Haven & Hearth.

Re: Game Development: World 5

Postby Vigilance » Mon Mar 14, 2011 12:56 pm

gomimin wrote:Did anyone blame AD for anything in World5 ?

Nope


maybe you dont get the joke.
Image
"Tosak gets the guys undressed faster than their girlfriends can." -NaoWhut
http://i.imgur.com/5cQiL.png http://i.imgur.com/lYyAA.png
User avatar
Vigilance
 
Posts: 3561
Joined: Fri May 21, 2010 9:30 pm
Location: fog of irrelevancy

Re: Game Development: World 5

Postby spectacle » Mon Mar 14, 2011 12:59 pm

Koya wrote:Your happiness with this system can be because you know something like tobbaco in w3, or something like that... this is my opinion... time will show everything.

God, are you ever going to stop being butthurt over that tobacco? You act like Burgingham shoved a q500 cigar up your ass. :D
Once a man has changed the relationship between himself and his environment, he cannot return to the blissful ignorance he left. Motion, of necessity, involves a change in perspective.
-Commissioner Pravin Lal, "A Social History of Planet"
User avatar
spectacle
 
Posts: 950
Joined: Wed Nov 11, 2009 11:16 am
Location: Planet

Re: Game Development: World 5

Postby ElGato » Mon Mar 14, 2011 1:00 pm

Goom wrote:I read on a runestone that AD caused the server to crash. Must be true.
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...

Caradon wrote:Gato, the anti-ghandi

Sabinati wrote:yeah we're gonna kill you gato!!!
User avatar
ElGato
 
Posts: 1945
Joined: Tue Nov 10, 2009 2:10 am

Re: Game Development: World 5

Postby gomimin » Mon Mar 14, 2011 1:00 pm

;)
User avatar
gomimin
 
Posts: 175
Joined: Tue Dec 28, 2010 12:29 am
Location: W11

Re: Game Development: World 5

Postby Jackard » Mon Mar 14, 2011 1:09 pm

Vigilance wrote:
gomimin wrote:Hey Koya
noone blamed AD
Burgingham just said it was wrong by Jorb doing Sodom a favour with cliffs.
Good Luck

Thats new.

dont worry, koya was quick to make up for the lack
User avatar
Jackard
 
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: Game Development: World 5

Postby Saranic » Mon Mar 14, 2011 1:11 pm

spectacle wrote:
Koya wrote:Your happiness with this system can be because you know something like tobbaco in w3, or something like that... this is my opinion... time will show everything.

God, are you ever going to stop being butthurt over that tobacco? You act like Burgingham shoved a q500 cigar up your ass. :D


oh what Tobbaco Q was this, forgot W3 since.

Q400 BITCHES
Saranic
 
Posts: 10
Joined: Sun Mar 13, 2011 2:16 pm

Re: Game Development: World 5

Postby Koya » Mon Mar 14, 2011 1:13 pm

spectacle wrote:
Koya wrote:Your happiness with this system can be because you know something like tobbaco in w3, or something like that... this is my opinion... time will show everything.

God, are you ever going to stop being butthurt over that tobacco? You act like Burgingham shoved a q500 cigar up your ass. :D


I just remember how much was about FEP tables we had and ranger bows :) Its just an perfect example :)
ThunderCat
AD City Lawspeaker
=================
Those who speak of equality and peace will lead the future. Those who live in hate will remain in the past, or we will all perish as one.
User avatar
Koya
 
Posts: 520
Joined: Fri Feb 26, 2010 2:01 am
Location: Ukraine, Lviv

Re: Game Development: World 5

Postby Fetdaniel » Mon Mar 14, 2011 1:21 pm

Scilly_guy wrote:
VampireDuzell wrote:wow.....everything people worked hard for is completely and utterly gone....-.- Nice warning


What would you have done with a warning? Taken all of your stuff off the server by magic? The only thing you could have done was to not bother playing until the reset, and following that line of thought you may as well stop playing now because one day, world 5 will come to and end. Nothing you do will have any lasting impact, well, not in a material way, its the experience that you take away from the game.


You didn't think this trough did you? So you mean your way of life wouldn't change if you knew you would die in a week, instead of in 60 years? There is a balance of collecting and preparing and using, this balance is based on trust, assuming that things are slightly predictable. I didn't even think to give an example in the beginning since this is just bullshit reasoning from your part.

And by the way @ all of you who defend the changes, this time you are wrong, the changes are bad. This doesn't mean that Haven sucks, it just means that this change was bad, and it will change back soon. I have had my share of gamedesigning myself and I have played games for circa 20 years of my life. Its in the statistic probability that some people will believe in bullshit, thats ok. But now I really think for haven and other forum centered online games people just like to bitch. =) Or perhaps I get to see more ignorant people on forums than in my real social sphere.. Quite plausible indeed..
Fetdaniel
 
Posts: 55
Joined: Tue Nov 10, 2009 11:20 pm

Re: Game Development: World 5

Postby Rhiannon » Mon Mar 14, 2011 1:30 pm

burgingham wrote:At some points your accusations that we get special gifts from the devs just get boring, but you probably know that yourself.

The key to solve all your problems is called teamwork. Not everybody has to have all the skills you mention. Divide them between the members of your group. Don't have a group? Well that might be tough then, I admit that. My personal opinion is though that this game is made to be played in communities and hermits should have a hard time.


The game would have been so much better for a long time if it were NOT ture...but as you so rightly elude, it's moot...just the way it is. However, i think what you mean to say about "communities" is that since you are of the drama queen ilk who loves all the "raids, griefing, murdering, drama trauma intrigue betrayal and RolePlay socialist uprsisings and pretend politics" that you indeed like the fact that small groups or 'hermits" shouldn't be here. As what drama do they provide right. The devs make the game and your group controls the devs and you are correct that although the fundamanetal greatness of a true sandbox was represented here at first, you have managed to bring them away from it and more into a single mission pointed game. Unfortunately for the sandbox crowd thats just the way the cookies have crumbled. But hey, long as the small minority is happy and rich and getting their rocks off its all good. We have that here in the USA it's called the fundamentalist republican party...LOL
************************************ RAVENHOLM ************************************
***************************** IN LIEBE UND FREUNDSCHAFT *************************
************************************* Für Immer **************************************
User avatar
Rhiannon
 
Posts: 540
Joined: Wed Nov 04, 2009 3:01 am
Location: Ravenholm

Re: Game Development: World 5

Postby SeanPan » Mon Mar 14, 2011 1:34 pm

[quote="Fetdaniel]And by the way @ all of you who defend the changes, this time you are wrong, the changes are bad. This doesn't mean that Haven sucks, it just means that this change was bad, and it will change back soon. I have had my share of gamedesigning myself and I have played games for circa 20 years of my life. Its in the statistic probability that some people will believe in bullshit, thats ok. But now I really think for haven and other forum centered online games people just like to bitch. =) Or perhaps I get to see more ignorant people on forums than in my real social sphere.. Quite plausible indeed..[/quote]

You sound like a reasonable guy, so I'll entertain this.

Why are the changes bad?
User avatar
SeanPan
 
Posts: 218
Joined: Wed Feb 09, 2011 7:11 am

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: Claude [Bot], Meta [Bot] and 0 guests