Karede wrote: It takes a special kind of autism to play this game
jorb wrote:Ninijutsu wrote:The problem is you can queue attacks while moving. You can move forward while thunder is queued, you'll just stop once your cooldown is over, thunder, and then keep moving with it queued.
What? No? A fleeing person cannot move in the opposite direction of a target against which he has an attack queued?
jorb wrote:Ninijutsu wrote:The problem is you can queue attacks while moving. You can move forward while thunder is queued, you'll just stop once your cooldown is over, thunder, and then keep moving with it queued.
What? No? A fleeing person cannot move in the opposite direction of a target against which he has an attack queued?
Karede wrote: It takes a special kind of autism to play this game
Ninijutsu wrote:jorb wrote:Ninijutsu wrote:The problem is you can queue attacks while moving. You can move forward while thunder is queued, you'll just stop once your cooldown is over, thunder, and then keep moving with it queued.
What? No? A fleeing person cannot move in the opposite direction of a target against which he has an attack queued?
Yes, yes he can. You can be moving in the opposite direction and still have call down the thunder queued on your opponent.
jorb wrote:Ninijutsu wrote:The problem is you can queue attacks while moving. You can move forward while thunder is queued, you'll just stop once your cooldown is over, thunder, and then keep moving with it queued.
What? No? A fleeing person cannot move in the opposite direction of a target against which he has an attack queued?
Zachary09 wrote:So just queuing a single attack would remove the said penalty?
Jalpha wrote:I believe in my interpretation of things.
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