World 7 incoming

Announcements about major changes in Haven & Hearth.

Re: World 7 incoming

Postby Troll13 » Sun Jun 02, 2013 11:03 pm

combat system is perfect as it is in my opinion
[1:56:39 PM] Vich and Frands: why would troll be dead?
[1:56:51 PM] nick marsala: for all he has done
[1:57:01 PM] Vich and Frands: well what has he done?
[1:57:50 PM | Edited 1:58:08 PM] nick marsala: had me killed got dustin killed sent bad stuff and bad pictures make fun of us saying we are 11 or 5 but im 13
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Re: World 7 incoming

Postby krikke93 » Sun Jun 02, 2013 11:04 pm

jorb wrote:
Patchouli_Knowledge wrote:
Ninijutsu wrote:Yes, yes he can. You can be moving in the opposite direction and still have call down the thunder queued on your opponent.


I can confirm that this is possible as well. I suspect it to be a bug though, judging from jorb's response. I thought someone had reported that.


Explain to me -- slowly -- how I would go about first initiating movement away from a pursuing player and then initiating an attack against him while still remaining in motion.

you run and he chases.
you multipath to location A and B
you engage thunder
this automatically makes you queue thunder whilst walking to location B (which is still ahaid of you)
Hope you have a great day
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Re: World 7 incoming

Postby Zachary09 » Sun Jun 02, 2013 11:04 pm

Avulsio wrote:Another idea:

Players with nothing in their hands, and only 1x1 item in their backpack (nearly empty except a 1x1 item, like a water flask), can sprint faster than normal sprint, and it consumes much less stamina than normal sprint. This way, a person has a slightly higher chance of running from combat altogether. Since you couldn't use this increased speed with weapons on you, you couldn't use this offensively.

Get your weapons outta your hands, problem solved.
No, really. This could indeed be used offensively.
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Re: World 7 incoming

Postby ghostless » Sun Jun 02, 2013 11:05 pm

Troll13 wrote:combat system is perfect as it is in my opinion


I'd have to agree with this, i've not found anything wrong with it.
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Re: World 7 incoming

Postby bitza » Sun Jun 02, 2013 11:05 pm

just off the top of my head, this feels like a really roundabout "rube goldberg" solution to a problem that could really have a much simpler solution.....
Karede wrote: It takes a special kind of autism to play this game
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Re: World 7 incoming

Postby jorb » Sun Jun 02, 2013 11:05 pm

Ninijutsu wrote:Click to move, then press call down the thunder, click your opponent. You will queue the move on him but keep moving in the direction you clicked.

It ONLY works for RANGED attacks. Including bows.


... you don't... say...

We'll, that's a bug in any event, then, so let's return to the topic at hand, i.e. the actual suggestion.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Re: World 7 incoming

Postby Nicstar543543 » Sun Jun 02, 2013 11:06 pm

Rangers seem like they're underpowered, just 1 punch and runnning in circles to make them not able to aim.
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Re: World 7 incoming

Postby NOOBY93 » Sun Jun 02, 2013 11:06 pm

jorb wrote:
Ninijutsu wrote:Click to move, then press call down the thunder, click your opponent. You will queue the move on him but keep moving in the direction you clicked.

It ONLY works for RANGED attacks. Including bows.


... you don't... say...

We'll, that's a bug in any event, then, so let's return to the topic at hand, i.e. the actual suggestion.

You didn't know about this? :O
I'd like to 1v1 you in W7 before you fix movement
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Re: World 7 incoming

Postby overtyped » Sun Jun 02, 2013 11:07 pm

jorbtar probably has a button that will reset the world, and he's just sitting by his computer quietly talking to himself mumbling, "ILL MAKE THEM ALL WAIT WUAHAHAHAHAHAHAAAAAAAAAAA" ILL MAKE THEM ALL WAIT!!!!!!!
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Re: World 7 incoming

Postby krikke93 » Sun Jun 02, 2013 11:07 pm

jorb wrote:
Ninijutsu wrote:Click to move, then press call down the thunder, click your opponent. You will queue the move on him but keep moving in the direction you clicked.

It ONLY works for RANGED attacks. Including bows.


... you don't... say...

We'll, that's a bug in any event, then, so let's return to the topic at hand, i.e. the actual suggestion.

Read my reply... much more of a bug to me
Hope you have a great day
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