RJT wrote:Kaios wrote:This is hilarious, the combat changes you are referring to were due to suggestions given by supposed "vets" in the combat portion of this game. You are essentially saying that the suggestions players gave who had knowledge in that area had adverse effects on the game, and I actually don't disagree with that.
Yeah, those suggestions got completely overlooked. Believe it was something like "Swords are really strong, might need a slight nerf." Damage reduced by 25%. "Getting one shot while moving is kind of silly, should make it so you lose all your stamina when you get hit moving, would likely be balanced." Movement hits do nothing. "Flex should probably cost IP since there's no reason to use anything but flex" Flex now gives the opponent advantage and is completely useless. The suggestions given in that chat were very reasonable compared to what was put in game.
You forgot the butterfly suggestion that turned it into the most OP move.