loftar wrote:Yeah, I thought the farming nerf would depress a lot of people (myself included), but at the same time, it was just too weird with absolute n00b characters (my own alt included) producing q50+ crops. To be honest, I don't really know what I was thinking to begin with when I made the crops work like that. It seems quite a bit stupid in hindsight.
The reason we didn't mention it in the announcement was simply because we forgot, though.
You know, a gradual change would have been nice. Take 10 points off a week, so people who care can earn themselves 10 more farming points, and keep their existing crop quality. The hat - which you didn't announce either - adds back 10 - so I've "only" lost 40 points. I think I earned 10 this weekend, grinding out carrot cake. (My carrots were low qual, so I wasn't going to nerf them by harvesting them), ROBs (low qual poppies) and piroshkis (large onion stockpile; I'm not touching the ones in the ground for a bit longer). Wheat was a problem too - what I had in the ground was too good for me to want to harvest. Meanwhile the best farmer I know was relatively new, and _very_ specialized. He's not affected by the second farming nerf, as he's still recovering from the first one [Q100+ to Q10 overnight]. But he can't see his normal quality levels, and was last seen living on carrot cake - after at least a day's work setting up the ability to do so.
And by the way, another of my friends quit this weekend.