kennacudnik wrote:would a world wipe fix the lag? you know deleting all the abandoned shit, and dead villages...
kennacudnik wrote:would a world wipe fix the lag? you know deleting all the abandoned shit, and dead villages...
TeckXKnight wrote:The lag itself is caused by an I/O inefficiency in the code that is proving difficult to track down.
burgingham wrote:Probably because the problem is in parts of the code that were not like they are now or simply did not exist back then.
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