levels tend towards grind and trivial/impossible combat rather than anything actually interesting
just say no
Jackard wrote:you seem unfamiliar with the concept of removing animal levels altogether
animals should differ by behavior and not something abstract like levels
Cain wrote:Changing sprites isn't creating anything new, which is what most people are suggesting when they say "do away with animal levels"
Russaria wrote:I have a sneaky suspicion, that many who respond to opinions/complaints and perspectives other than your own on issues like this in the way you do, were to find themselves logging in tomorrow with a WIPED game and respawned map to start over as a newb with the NEW mechanics...you'd sing a different tune
Cain wrote:
Just because you remove 'levels' doesn't change anything. The only difference is that instead of your lv 10 fox looking like a lv 5 fox, your lv 5 fox will remain a fox and your lv 10 fox will become a bear. Maybe it's old fashioned or something but when i'm playing rpg's I tend to be more interested in the mechanics than the trappings. Changing sprites isn't creating anything new, which is what most people are suggesting when they say "do away with animal levels"
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Gauteamus wrote:Does cows have to physically access the trough in order to eat? Or can they "tele-eat" from a trough if they are within its radius.
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Can this Cow eat from that Trough through the FenXe?
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