Rift wrote:nope. people just outright lied/made mistakes.. i tried correcting it on the wiki a couple times, and pepople just re-corrected it to wrong. Meh. i gave up.
*sigh* I'd ask you to post what info you have here, but the truth is, I think I'm giving up on the game - and in any case, every time I try to make cheese, it disappears. Sometimes it's bugs, but at this point I'm suspecting we didn't get rid of the thief lurking (logged out) inside our palisade, and having the wit never to leave worse than trespass clues. I destroyed a hearthfire, but if he were careful to always return where he last logged out, he doesn't need one - and I moved my claim so as to protect some saplings. (If so, the punk isn't in the keep, just the exterior palisade - but we have no cabin or cellar in the keep, so cheese is vulnerable.)
*sigh* I wish the devs could write a decent AI, so they didn't have to encourage pvp in order to provide players with challenge. Then the game would still be interesting. But guarding-myself-against-black-arts isn't a fun game for me, and I think I've passed the point of compulsively logging on to check and improve my defences.