World 7 incoming

Announcements about major changes in Haven & Hearth.

Re: World 7 incoming

Postby Kaios » Sun Jun 02, 2013 11:32 pm

MrBunzy wrote:I think not being able to drink water in combat would be a step in the right direction, there are already moves that use up stamina, so it kinda fits.


Dunno if this would be a good idea or not.
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Re: World 7 incoming

Postby shaunsred » Sun Jun 02, 2013 11:33 pm

WarpedWiseMan wrote:I would advise jorbtar to do exactly the opposite or none of anything NOOBY93 suggests.


Normally, so would I.
U mad bro?
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Re: World 7 incoming

Postby hazzor » Sun Jun 02, 2013 11:33 pm

Ninijutsu wrote:While we're at it Jorb, there is a bug with deer.

http://www.youtube.com/watch?v=ILF-3x65a6U


bruh... do you even fraps?
Oh boy, here I go cheesemaking again...
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Re: World 7 incoming

Postby zacty » Sun Jun 02, 2013 11:33 pm

just remove being able to move and drink at the same time for that to work
i really need to find a good signature
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Re: World 7 incoming

Postby Ninijutsu » Sun Jun 02, 2013 11:34 pm

hazzor wrote:
Ninijutsu wrote:While we're at it Jorb, there is a bug with deer.

http://www.youtube.com/watch?v=ILF-3x65a6U


bruh... do you even fraps?


Never figured out how to compress videos properly.
Of another era.
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Re: World 7 incoming

Postby NOOBY93 » Sun Jun 02, 2013 11:34 pm

shaunsred wrote:
WarpedWiseMan wrote:I would advise jorbtar to do exactly the opposite or none of anything NOOBY93 suggests.


Normally, so would I.

I suggested something?
Jalpha wrote:I believe in my interpretation of things.
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Re: World 7 incoming

Postby hazzor » Sun Jun 02, 2013 11:34 pm

WarpedWiseMan wrote:I would advise jorbtar to do exactly the opposite or none of anything NOOBY93 suggests.


yep... and while we're at it we may as well take out all of his posts from this thread and cut it down 30 or so pages...
Oh boy, here I go cheesemaking again...
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Re: World 7 incoming

Postby Nicstar543543 » Sun Jun 02, 2013 11:35 pm

hazzor wrote:
WarpedWiseMan wrote:I would advise jorbtar to do exactly the opposite or none of anything NOOBY93 suggests.


yep... and while we're at it we may as well take out all of his posts from this thread and cut it down 30 or so pages...

I lol'd again.
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Re: World 7 incoming

Postby Ninijutsu » Sun Jun 02, 2013 11:35 pm

hazzor wrote:
WarpedWiseMan wrote:I would advise jorbtar to do exactly the opposite or none of anything NOOBY93 suggests.


yep... and while we're at it we may as well take out all of his posts from this thread and cut it down 30 or so pages...


Image

7 pages to be precise
Of another era.
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Re: World 7 incoming

Postby Superfridge » Sun Jun 02, 2013 11:35 pm

Zachary09 wrote:Archers are OK. Guess it's really enough for them to deal 1150 damage with their Q200 RBow to a farmer inside (insert village name here), that's what they were created for after all.


I can't stand how archers can SHOOT THROUGH WALLS.

Some Ukrainians came on my settlement and just waited outside until i logged back in and shot me dead when I walked outside of my fortified house.

I don't mind dying, that's the fun of the game. But dying where I can't avoid it? C'mon now.
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