Avu wrote:Somehow people got it into their mind that without movement combat (aka you move at the wrong time you're dead just because) there is no skill at all in the combat system. You know all those silly stances maneuver and different attacks? You like have to choose which ones to use it's not always just sting and hope to win. You can claim there is a best combo of those and it might be true but that's a balance problem and nobody is stopping you from using movement to mess with the timing but the problem is right now you move at the wrong time you die that's not skill that's easy mode for people with numbers in their names who think they are great.
just so we can stay on track here. the main issue is 0 def movement hits. not because people run, but because of signpost fuckery and so forth. a buff for moving without something queued doesn't address this issue at all