LadyV wrote:@ The climbing walls discussion
Only if we get proper security measures to counter it. Locks & traps...
How pray tell do you "lock" a wall? Traps? Maybe but to me the main detriment/counter would be the possibility of falling and breaking something/taking damage if you fail the wall climb. You could even have rope/grapnel hooks of various quals with obvious higher fall chances with lower quality equipment. Also, maybe allow archers a 20-50% bonus to aiming at anyone climbing or depending a wall?
 by painhertz » Fri Feb 13, 2015 3:08 am
by painhertz » Fri Feb 13, 2015 3:08 am 
 If you have the ability to climb over them I want lockable doors and such.
  If you have the ability to climb over them I want lockable doors and such.







