Game Development: Animal Domestication

Announcements about major changes in Haven & Hearth.

Re: Game Development: Animal Domestication

Postby jorb » Mon Dec 21, 2009 3:20 pm

warrri wrote:Are there any conditions on whether you get a male or a female? It sure is possible that im very unlucky, but 8 bulls in a row? come on.


50/50 all the time, everywhere, and the RNG screwed you big time, it seems. :)
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Re: Game Development: Animal Domestication

Postby Phalacrox » Mon Dec 21, 2009 4:53 pm

My "quell the beast" attack doesn't seem to work even though I'm equipped with a rope. Whenever I click the icon the sword cursor doesn't appear and I can't click on the auroch. Help? :(
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Re: Game Development: Animal Domestication

Postby Gauteamus » Mon Dec 21, 2009 4:56 pm

Do you have 1.) full combat advantage, 2.) 0 battle intensity AND 3.) 2 points of initiative?
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Re: Game Development: Animal Domestication

Postby Squidgy » Mon Dec 21, 2009 8:28 pm

Only 3.) is required to have the sword cursor.
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Re: Game Development: Animal Domestication

Postby ZephNecro » Tue Dec 22, 2009 2:40 am

This is the first time using the combat system

Sidestep would bring the combat advantage to my favor, but is using it once enough?
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Re: Game Development: Animal Domestication

Postby Peter » Tue Dec 22, 2009 3:59 am

sabinati wrote:or you could quit being a whiny baby and develop your character maybe i dunno


There are a great deal other games that begin to be fun less than six months after you start playing; for instance, Half Life 2 gives you a gun and a target after about five minutes; Oblivion lets you kill things after about ten.

While it's nice for games to break the curve, does H&H need to strive to make new players take a week of grinding before they can KILL A RAT?
Surprise.
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Re: Game Development: Animal Domestication

Postby sabinati » Tue Dec 22, 2009 6:57 am

i dunno, i started having fun on day one, that's why i'm still here, 5 months and millions of LP later. i'm not saying the early game is perfect, by any means, but it's a slight hump to overcome. i didn't kill any bears in the first map, in fact i never even saw one. but there seems to be a lot of people who think that is the first thing they should be able to do, and other ridiculous notions of having high level content available immediately to new players. think about other rpgs you've played, you have to develop your character before you can do high level stuff. it's obvious that you're exaggerating for effect here.

all that being said, i think cows should be a bit less daunting, from taming to feeding. i hope that sheep aren't going to be just as bad, or it's going to be impossible for new players to make claims and other things that require dreams. who knows, maybe sheep will be much easier, and they will take my suggestion and make sheep milkable.
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Re: Game Development: Animal Domestication

Postby Dwarfu » Tue Dec 22, 2009 7:23 am

Given that a calf needs to feed from a cow until it is grown, does this require direct access from the calf to cow (like mating) or general vicinity (like trough feeding)?

If you can't separate the calf from the cows, then if it grows into a bull, they will mate. This makes it nigh impossible to selectively breed if they can't be separated.

I mean, if you get a horrible calf (-2 all stats), you dang sure don't want it to grow into a bull and molest your delicious milk cows. Maybe have a day or so 'young adult' stage where they don't mate so you have at least some time to corral the new bull away from the cows.
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Re: Game Development: Animal Domestication

Postby sabinati » Tue Dec 22, 2009 7:27 am

you should be able to determine the gender of a calf :roll:
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Re: Game Development: Animal Domestication

Postby Dwarfu » Tue Dec 22, 2009 7:33 am

My question is whether or not the calf needs access to the cow. Even if you know it is a bull, you can't separate it because it needs to have milk. Therefore, if it grows up while you are offline or prancing about the land looking for mushrooms, then the newly grown bull can mate with the cows.

If the calf doesn't need access to the cow (and can feed like a trough radius), then everything is fine.
Last edited by Dwarfu on Tue Dec 22, 2009 7:40 am, edited 1 time in total.
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