Potjeh wrote:Having spent considerable time playing, I can say I love everything about the new world. Some tweaks here and there could improve it, but resource depletion is great overall.
I have to say that I disagree. The changes implemented only increase micro management, and make any sort of large settlement unmanageable.
Some examples:
- Apple/mulberry trees still remove the same amount of hunger, whilst still yielding only a handful of fruits/berries per day.
- Trees yield limited amount of branches but
a) you still can't fit more than few baking products into an oven
b) roasting meat can only be done on a campfire (which requires 5 branches...)
- Basic skills require the same amount of LP, but the means that you can grind them up have been greatly reduced as
a) there is a limited amount of tree bark/branches available
and
b) all animals are level X due to the civ levels
The problem doesn’t become so obvious in the beginning, but will start to hurt you a great deal once you realize its full extent.
Currently I’ve to boat down several minutes just to find branches to make a fire. And this is before the baking/metal industry truly kicks off...