Hoshichie wrote:From what I've been reading, the lag cannot be a "quick fix". I would rather have the patience and work through this lag having as much as I can while they finished their paying job and then do a total revamp, which should include a fix to the lag. It would also mean that everyone will be on the same page when they bring it out and trying to figure out how the systems work again.
Neptjunoue wrote:I still do not see why they would not delegate tasks to coders that are as fluent with java, as in hire a baby-sitter for their baby.
Alex_Raven wrote:Paranoia in what? That someone will take code, fix the lags, will add requested features on constatnt basis? Make the game overall better?
But isn't it excatly what we all desire ere?
Alex_Raven wrote:You're talking nonsense. Understant that it's a niche game. 300 online, no profit and terrible lag - why would anyone want to steal such a game?
Furthermoe, for the game of such complexity - it's easier (in terms of man-hours) to write the clone from scratch, that re-write, optimize or tweak this laggy monster.
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