Game Development: Keeping up with the Joneses

Announcements about major changes in Haven & Hearth.

Re: Game Development: Keeping up with the Joneses

Postby Potjeh » Tue Jul 16, 2013 10:45 pm

Storm of Swords?
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Re: Game Development: Keeping up with the Joneses

Postby sabinati » Tue Jul 16, 2013 11:15 pm

Potjeh wrote:Storm of Swords?


never4get
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Re: Game Development: Keeping up with the Joneses

Postby jordancoles » Tue Jul 16, 2013 11:53 pm

Potjeh wrote:Storm of Swords?

That's the one
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
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Re: Game Development: Keeping up with the Joneses

Postby spectacle » Wed Jul 17, 2013 12:19 am

Melee could do with a few more options to make it more interesting compared with unarmed.
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Re: Game Development: Keeping up with the Joneses

Postby jordancoles » Wed Jul 17, 2013 12:25 am

spectacle wrote:Melee could do with a few more options to make it more interesting compared with unarmed.

I'd like to see strangle get some lovin's
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
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Re: Game Development: Keeping up with the Joneses

Postby ArvinJA » Wed Jul 17, 2013 12:33 am

jordancoles wrote:
spectacle wrote:Melee could do with a few more options to make it more interesting compared with unarmed.

I'd like to see strangle get some lovin's

I too, have some pretty cool ideas for violence, but I've watched too many James Deen movies perhaps.
The low life has lost its appeal
And I'm tired of walking these streets
To a room with its cupboards bare
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Re: Game Development: Keeping up with the Joneses

Postby Gemini » Wed Jul 17, 2013 2:31 am

there seems to be a problem with logging in to the game
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Re: Game Development: Keeping up with the Joneses

Postby Patchouli_Knowledge » Wed Jul 17, 2013 3:26 am

Oddity wrote:If someone from W3 has it in their cache and sends it to me :lol: It can't be found in the res files, even though there's other cool pre-W3 stuff in there.


Storm of Swords is actually world 2 before the revamp of the combat system occurred.
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Re: Game Development: Keeping up with the Joneses

Postby Skorm » Wed Jul 17, 2013 5:00 am

Patchouli_Knowledge wrote:
Oddity wrote:If someone from W3 has it in their cache and sends it to me :lol: It can't be found in the res files, even though there's other cool pre-W3 stuff in there.


Storm of Swords is actually world 2 before the revamp of the combat system occurred.


who needs murder when you can spar
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Re: Game Development: Keeping up with the Joneses

Postby vatas » Wed Jul 17, 2013 4:38 pm

I had minor hearthbomb to clear, I was wondering why it was so fast to clear them... nice update.

Then I started building house because I MUST CONSTRUCT ADDITIONAL CUPBOARDS

Does house dry timer start when site is placed or when it is full of materials? If it's when full of materials does taking stuff of reset timer?
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