Release Postponement: Eternal Alpha, Aug. 28th 2015

Announcements about major changes in Haven & Hearth.

Re: Release Postponement: Eternal Alpha, Aug. 28th 2015

Postby borka » Sat Aug 15, 2015 10:57 pm

simimi wrote:
borka wrote:There has been no other statement yet than that both will run parallel for awhile ...

Yea, they clairely explained that, to make the permadeath less frightening to noobis, when killed in Hafen you will not be actualy dead, just respawning in W7 ( = hell ). :mrgreen:


Yeah let's keep on with confusing Starters ... gratz on that ... very helpfull ...
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Re: Release Postponement: Eternal Alpha, Aug. 28th 2015

Postby TestDem » Sun Aug 16, 2015 4:34 am

Well...this is sad. Need to be in IRL for one week more. In pain with you bros. Hope i can bring at least 5 of my friends or more to hafen.
We need to create some sort of the poster - Bring your noob-friend to hafen, do your part! :D

Hello from Ukraine,Russia and China. Meet you all there guys! 我们在一起朋友们! ;)
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Re: Release Postponement: Eternal Alpha, Aug. 28th 2015

Postby maze » Sun Aug 16, 2015 6:52 am

I heard jorb was trolling us and they will suddenly have the server up for the 21 and lieed about the 28 the hole time, just to fk with us :D
WARNING! MY ENGISH SUCKS.
game ideas
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Re: Release Postponement: Eternal Alpha, Aug. 28th 2015

Postby Linkpwns » Sun Aug 16, 2015 7:37 am

Image
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Speaking of mapgen

Postby Jackard » Sun Aug 16, 2015 5:24 pm

Hey Loftar can you make World 8 a single supergrid in size?

Or something else relatively small
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Re: Release Postponement: Eternal Alpha, Aug. 28th 2015

Postby Potjeh » Sun Aug 16, 2015 5:45 pm

Anyway, speaking of mapgen, any chance of rivers with actual flow? By that I mean basically a static vector on water tiles that pushes floating objects (such as logs) and could drive waterwheels.
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Re: Release Postponement: Eternal Alpha, Aug. 28th 2015

Postby MightySheep » Sun Aug 16, 2015 6:07 pm

I'm betting player count of the first week will be surprisingly high at first then extremely steep drop, my 2nd prediction is that the first few days will be unplayably laggy. I'll quote this post later on if I'm right.
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Re: Release Postponement: Eternal Alpha, Aug. 28th 2015

Postby Ballbarius » Sun Aug 16, 2015 6:52 pm

Potjeh wrote:Anyway, speaking of mapgen, any chance of rivers with actual flow? By that I mean basically a static vector on water tiles that pushes floating objects (such as logs) and could drive waterwheels.


Great idea! That would be amazing
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Re: Release Postponement: Eternal Alpha, Aug. 28th 2015

Postby Metruption » Sun Aug 16, 2015 6:58 pm

VALVE TIME
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Re: Release Postponement: Eternal Alpha, Aug. 28th 2015

Postby martenx » Sun Aug 16, 2015 7:58 pm

Jorb! Will the creamy cock come back? ¦]
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