Initiating Shutdown Sequence

Announcements about major changes in Haven & Hearth.

Re: Initiating Shutdown Sequence

Postby Lunarius_Haberdash » Fri Aug 28, 2015 4:40 pm

jaguar wrote:
jorb wrote:What part of "4-5pm UTC+2" did you guys miss? ;)


That was when the said they begin initialization of the server, not go live. There's a process people, they've been saying all week that's when they'd START prepping the server, not go live.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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Re: Initiating Shutdown Sequence

Postby Yolan » Fri Aug 28, 2015 4:40 pm

Wait, there's no weird system requirements right? Like Open GL 3.0 capable cards or something? (daaaamn you battle brothers!)
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Re: Initiating Shutdown Sequence

Postby DDDsDD999 » Fri Aug 28, 2015 4:43 pm

Yolan wrote:Wait, there's no weird system requirements right? Like Open GL 3.0 capable cards or something? (daaaamn you battle brothers!)

If you could run salem, I assume there'd be no issues.
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Re: Initiating Shutdown Sequence

Postby jaguar » Fri Aug 28, 2015 4:43 pm

Lunarius_Haberdash wrote:
jaguar wrote:
jorb wrote:What part of "4-5pm UTC+2" did you guys miss? ;)


That was when the said they begin initialization of the server, not go live. There's a process people, they've been saying all week that's when they'd START prepping the server, not go live.


Yes, and then ~1 hour ago
jorb wrote:Ladies and gentlemen,

We just assembled and are going to work now.

The old haven server will go down first.

We'll do the bulk of our work after that.

Later on the forums/webpage will go down for a while.

And then everything will be brand new.

Four hours of work, maybe? We don't really know. As soon as possible.

Enjoy.


So, 3 hours left :)
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Re: Initiating Shutdown Sequence

Postby MagicManICT » Fri Aug 28, 2015 4:45 pm

jaguar wrote:Actually...
jorb wrote:What part of "4-5pm UTC+2" did you guys miss? ;)


And if you read the original post that jorb made, he said that's about what time server maintenance would start, and would take a few hours to bring everything up after that.

Yolan wrote:Wait, there's no weird system requirements right? Like Open GL 3.0 capable cards or something? (daaaamn you battle brothers!)


Weird? Well, if you call requiring a specific graphics API weird, I guess every game is weird...

OpenGL 2.0, which is pretty much every graphics card made since about 2005, though if you have an integrated Intel GPU, you're probably fooked.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: Initiating Shutdown Sequence

Postby Littleamnesia » Fri Aug 28, 2015 4:46 pm

Aperson wrote:to be reborn we must die first
burn the forums

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Re: Initiating Shutdown Sequence

Postby lyfender » Fri Aug 28, 2015 4:46 pm

=))))
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Re: Initiating Shutdown Sequence

Postby LordHearth » Fri Aug 28, 2015 4:47 pm

Much Curd
Very Cheese
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Re: Initiating Shutdown Sequence

Postby testostyrannosaurus » Fri Aug 28, 2015 4:52 pm

Apprehensive wrote:We've broken our record for most people online by almost a hundred. GG, HnH.


oh boy, this is going to end badly... prepare for massive lag or being stuck in a queue for hours >.<
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Re: Initiating Shutdown Sequence

Postby Mekh » Fri Aug 28, 2015 4:52 pm

Ready to die!
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