arriel wrote:[--]Prior to that update I spent like 6-7 hours in game everyday, now I only spend half an hour before I run out of things to do.[--]
--It frees out lots of time but... for what?
[--]I am no manchkin, I enjoyed realism of that game pretty much, and now it is ruined--
Thanks for horrible update.
Haba wrote:So, let me get this right.
1.) You find it unrealistic that you're actually able to stockpile food through hunting?
2.) You miss having to grind for food 6 hours a day, but are not a munchkin?
Interesting...
SynthesisAlpha wrote:Replace the COMPLETELY USELESS day/night belief with a metabolism belief. Neutral would be 5x the old hunger rate (half the current), Full sloth would give you the 10x slower hunger decay, and double (or more) the varied diet FEP bonus. Full Shrew would set your hunger decay to the old rate, but halve (or more) the varied diet bonus. Some of us WANT to eat more, and some people can't be bothered. Give us the option of playing Eating Things Online.
SynthesisAlpha wrote:Replace the COMPLETELY USELESS day/night belief with a metabolism belief. Neutral would be 5x the old hunger rate (half the current), Full sloth would give you the 10x slower hunger decay, and double (or more) the varied diet FEP bonus. Full Shrew would set your hunger decay to the old rate, but halve (or more) the varied diet bonus. Some of us WANT to eat more, and some people can't be bothered. Give us the option of playing Eating Things Online.
Karede wrote: It takes a special kind of autism to play this game
bitza wrote:True, but I'm willing to bet that aside from the nature/industry duality, probably 90% of the players have the same slider settings anyways
bitza wrote:True, but I'm willing to bet that aside from the nature/industry duality, probably 90% of the players have the same slider settings anyways
Users browsing this forum: Claude [Bot] and 2 guests