Jackard wrote:That has nothing to do with anything. A game doesn't need high end graphics to have a charming art direction. A 3D Java game doesn't need to look like shit just because other, older 3D Java games look like shit.
The game is starting to look better.
I was merely replying to cobalt's post. If he can't be specific about what he doesn't like, how am I supposed to be specific in addressing a reply? I was trying to put through the fact that if he was expecting eye candy, he's not going to see it. If it's high res graphics, again, probably not going to see it. You can do a lot of Java, but it will never be a 3D powerhouse on any platform.
edit: Yes, I quite agree the game is starting to look better and better as development goes on. I think it's totally asinine to judge a game on graphics, though, when it's been repeatedly said so much of the art and models are placeholder. Then again, most software companies don't start pushing gameplay footage until the artwork is mostly in place, and then make sure to control it so as little placeholder graphics get in the press release material.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.