The Ghost of Christmas Future, II

Announcements about major changes in Haven & Hearth.

Re: The Ghost of Christmas Future, II

Postby venatorvenator » Wed Feb 18, 2015 7:23 pm

It depends on the arrowhead and bow type potjteh. There are known events where archers killed lots of knights despite them wearing armor. And full plate only started being used very late, roughly at the same time as firearms, it's a common misconception to think it was a medieval thing. The point is that there is a constant arms race where there is a counter for every weapon and armor. Dying should have been very easy.

Before all that roman and medieval lethality I recall reading about battle wounds in ancient greece. The report concluded armors did work and were not penetrated by the weapons of that time, and that people died by wounds on uncovered areas like arms, thighs and neck, or by being trampled at combat - no wounds to head, chest, or legs.
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Re: The Ghost of Christmas Future, II

Postby painhertz » Wed Feb 18, 2015 7:37 pm

venatorvenator wrote:It depends on the arrowhead and bow type potjteh. There are known events where archers killed lots of knights despite them wearing armor. And full plate only started being used very late, roughly at the same time as firearms, it's a common misconception to think it was a medieval thing. The point is that there is a constant arms race where there is a counter for every weapon and armor. Dying should have been very easy.

Before all that roman and medieval lethality I recall reading about battle wounds in ancient greece. The report concluded armors did work and were not penetrated by the weapons of that time, and that people died by wounds on uncovered areas like arms, thighs and neck, or by being trampled at combat - no wounds to head, chest, or legs.


As I remember the whole reason for Crossbows was to punch through armor, right?
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Re: The Ghost of Christmas Future, II

Postby venatorvenator » Wed Feb 18, 2015 7:42 pm

Probably. And they pierce shields and mail as well. They're also easier to use so no decade-long archery training was needed.
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Re: The Ghost of Christmas Future, II

Postby Saxony4 » Wed Feb 18, 2015 7:52 pm

painhertz wrote:As I remember the whole reason for Crossbows was to punch through armor, right?


Well not exactly, the idea of the Crossbow was to design a missile weapon that could be used by anyone easily.

It took great time and skill to be a good bowman, takes but a few minutes to learn how to point and shoot a crossbow.

The drawbacks were that it was very tiring to reload a crossbow, and you couldn't fire as often.
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Re: The Ghost of Christmas Future, II

Postby Redkat » Wed Feb 18, 2015 8:29 pm

painhertz wrote:
. :P And Catapults and Trebuchets Oh My!



Trebuchets :D I'll never forget the one I saw fired once in a middle age thingy . oh and the tournaments ;)

http://en.wikipedia.org/wiki/Trebuchet# ... _blide.jpg
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Re: The Ghost of Christmas Future, II

Postby Metruption » Wed Feb 18, 2015 10:07 pm

When you butcher a rabbit add like a 1% chance to get a rabbit's foot. It is a curio that can also be crafted into a lucky rabbit foot necklace with some string. At q10 the necklace increases the q of all foraged items by 1. The curio gives 1k lp over 4 hours.
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Re: The Ghost of Christmas Future, II

Postby Kaios » Wed Feb 18, 2015 10:17 pm

Metruption wrote:When you butcher a rabbit add like a 1% chance to get a rabbit's foot. It is a curio that can also be crafted into a lucky rabbit foot necklace with some string. At q10 the necklace increases the q of all foraged items by 1. The curio gives 1k lp over 4 hours.


Such a curiosity is already in existence. The item that is, not those effects along with it.
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Re: The Ghost of Christmas Future, II

Postby Oddity » Thu Feb 19, 2015 1:20 am

jordancoles wrote:when I first joined Haven in 2010-2011, the game had just entered the Dark Ages of no updates.

The time before that was the most glorious period in sandbox survival history.
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Re: The Ghost of Christmas Future, II

Postby banok » Thu Feb 19, 2015 3:50 am

Potjeh wrote:Modern infantry actually carry like double the weight of what a knight carried, and it's mostly concentrated in a backpack rather than being evenly distributed across the body. As for archers, not gonna happen. You'd need like a windlass-drawn crossbow (ie 500lb+ draw weight) to pierce plate reliably. There's a reason why people wore full plate in an age when steel was ridiculously expensive.


This is actually one of the biggest misconceptions about armour.

The main reason plate armour replaced chain mail was because it became CHEAPER to produce.

Chain mail takes thousands of man hours to make, they would't have bothered with it for over a millennia if it didn't stop arrows. Most "tests" where people shoot chain then plate and compare are completely wrong.

Anyway there are some interesting articles out there on internet about it but you'd have to find them yourself right now I'm afraid.

EDIT: found http://www.swordforum.com/forums/showth ... post493518

quite simply a must read
Last edited by banok on Tue Mar 17, 2015 8:27 am, edited 1 time in total.
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Re: The Ghost of Christmas Future, II

Postby CheetosPotato » Thu Feb 19, 2015 5:08 am

Metruption wrote:When you butcher a rabbit add like a 1% chance to get a rabbit's foot. It is a curio that can also be crafted into a lucky rabbit foot necklace with some string. At q10 the necklace increases the q of all foraged items by 1. The curio gives 1k lp over 4 hours.


http://ringofbrodgar.com/wiki/Lucky_Rabbit%27s_Foot
Also, I assume it would be increasing Survival. Foraged items seems a little specific for a wearable. Not a bad addition to the curio, though.
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