Potjeh wrote:You could've kept tidiness for hunger reduction only (so no FEP bonus from it).
Symbel is still better than just eating. It just got a very necessary nerf. You will get used to it and still invest your gold, silver and silk into it, because even a 70% FEP bonus is a bonus worth it. The stat raise with old symbels was completely ridiculous, maybe you can't see that because you lose something with the change, but that is what it was. Cities like ours had no problems building palisade or brickbreaker with those tables, the soak of walls is meant to not let a single person break them though.
I fail to see how this is the case. Small groups are still at a disadvantage to big towns and newer characters are hit harder by this than old ones. So people like Klaue and Nao will never be able to break brickwall on their own or pulling 800 perception out of their ass now. That means towns are even safer than before, not the other way around. You are twisting reality here, because it is in your own interest (and the interest of those 68 players). As a member of Sodom I loved my table too, just letting me push stats to 4 figures without much effort, this is not how it is meant to be though.
That is just a fact high lvl chars have to deal with now. New players have been put at a serious disadvantage with the nerf of tables (and I can't strees that enough, new chars will never be able to catch up wit you or me now!!) so it is only fair that good chars have more to loose as well.
Also I like golden roads or a yellow brick road. This might not have been a necessary update, but people love to decorate and show off their wealth, so it sure is a nice one. I don't get how one could possibly complain about the option to build more stuff.
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