Game Development: Salem & Haven

Announcements about major changes in Haven & Hearth.

Re: Game Development: Salem & Haven

Postby martenx » Tue Feb 14, 2012 6:42 pm

That could be the reason, Mabey Salem has better servers ?
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Re: Game Development: Salem & Haven

Postby fallout » Tue Feb 14, 2012 6:45 pm

And better network coding.
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Re: Game Development: Salem & Haven

Postby cobaltjones » Tue Feb 14, 2012 6:47 pm

Talking about how the Salem server has no noticeable lag when it's supporting 5% of the regular player base of Haven and 1% of the likely player base for Salem isn't really saying much.
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Re: Game Development: Salem & Haven

Postby sabinati » Tue Feb 14, 2012 6:54 pm

lag in haven isn't really caused by the number of players, how many times has this been discussed
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Re: Game Development: Salem & Haven

Postby jorb » Tue Feb 14, 2012 8:25 pm

sabinati wrote:lag in haven isn't really caused by the number of players, how many times has this been discussed


qft
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Re: Game Development: Salem & Haven

Postby Canoobians » Tue Feb 14, 2012 8:39 pm

TeckXKnight wrote:The Salem server doesn't lagg at all, I've never even felt a spike. The closest you get to lagg is when someone crashes the server. Hope that's a worthwhile indication of things to come.


i dont believe you, youll have to let me try out Salem on your account so i can see for myself.
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Re: Game Development: Salem & Haven

Postby martenx » Tue Feb 14, 2012 8:40 pm

Canoobians wrote:
TeckXKnight wrote:The Salem server doesn't lagg at all, I've never even felt a spike. The closest you get to lagg is when someone crashes the server. Hope that's a worthwhile indication of things to come.


i dont believe you, youll have to let me try out Salem on your account so i can see for myself.


lol
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Re: Game Development: Salem & Haven

Postby Robertzon » Tue Feb 14, 2012 9:00 pm

TeckXKnight wrote:The Salem server doesn't lagg at all, I've never even felt a spike. The closest you get to lagg is when someone crashes the server. Hope that's a worthwhile indication of things to come.

That's good to hear, everything is better when it's not hnh. :lol:
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Re: Game Development: Salem & Haven

Postby MagicManICT » Tue Feb 14, 2012 9:05 pm

theo1170 wrote:Probably because there isn't 500+ players playing all the time on Salem.


No, because we have NEVER had 2000+ players on at the same time in the past. /sarcasm
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: Game Development: Salem & Haven

Postby cobaltjones » Tue Feb 14, 2012 11:23 pm

sabinati wrote:lag in haven isn't really caused by the number of players, how many times has this been discussed

Sure it is. Just because it's not latency lag doesn't mean that it's not affected by the number of active players on the server.
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