The Ghost of Christmas Future, II

Announcements about major changes in Haven & Hearth.

Re: The Ghost of Christmas Future, II

Postby borka » Sat Feb 21, 2015 9:46 pm

Loftar mentioned somewhere but i wasn't able to find it in all our clutter
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Re: The Ghost of Christmas Future, II

Postby LadyV » Sun Feb 22, 2015 1:41 am

TaurenShaman wrote:Im not sure, but on video it seems that crop harvesting is automatic.


If you watch the video carefully you will see they click on the crop and there is a harvest all command. I'm guessing its bound to the crop type clicked on as well.
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Re: The Ghost of Christmas Future, II

Postby LadyV » Sun Feb 22, 2015 1:47 am

jorb wrote:I have a very general ambition that it would be fun if one could -- in various ways -- reduce one's footprint in the world to a whisper, provided one is willing to live under perhaps somewhat humble circumstances.

Hidden trap doors that actually need to be detected, earth mounds that are hard to notice, trees providing some amount of hard stealth to things around them, not just players but objects and whatnot as well.

One could come up with lots of things.



I have been thinking about this and it does sound very nice. I do think however you should set an exclusion to such hidden homes that they act like an authority object and block claims. Other wise someone could claim over them or you have to put up your own claim signalling people to look there anyway when they see no structures.

However hidden homes and doors and such sound really fun. :)
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Re: The Ghost of Christmas Future, II

Postby loftar » Sun Feb 22, 2015 2:07 am

LadyV wrote:I do think however you should set an exclusion to such hidden homes that they act like an authority object and block claims.

That would make claims a convenient way to test for the presence of such objects, however.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: The Ghost of Christmas Future, II

Postby Ozzy123 » Sun Feb 22, 2015 3:48 am

Am I the only one who find fact that people talking here how hafen should look like are peacefull farmers who only bot in the game and felt like 10% of it as funny?

Loftar, what is combat going to be like in hafen? Will it be like in haven? I dont mean moves and like the whole combat but are there gonna be stats like ua and meele depending how much defence you take off enemy or is it going to be like world 1,2 no defence and shit?

Btw, not really nice of you visiting my house today in habun not leaving anything as a guest :(
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viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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Re: The Ghost of Christmas Future, II

Postby loftar » Sun Feb 22, 2015 4:30 am

Ozzy123 wrote:Loftar, what is combat going to be like in hafen? Will it be like in haven? I dont mean moves and like the whole combat but are there gonna be stats like ua and meele depending how much defence you take off enemy or is it going to be like world 1,2 no defence and shit?

Who knows? You'll just have to find out. ^^

Ozzy123 wrote:Btw, not really nice of you visiting my house today in habun not leaving anything as a guest :(

Account fraud investigations are not so fun that I'm going to just stay around.
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Re: The Ghost of Christmas Future, II

Postby Lunarius_Haberdash » Sun Feb 22, 2015 6:29 am

Jesus_Smith_Nandez wrote:Hearth secrets, spawning at heart fires and tp to hearth are too convenient to do away with, it's just oathing/tp to village that is really abusable and should go imo


All forms of fast travel should go, I'm not even happy about this "teleportation on formal roads" nonsense. We've been given multiple forms of accelerated travel, horses, wagons, boats... Why do we need teleportation?
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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Re: The Ghost of Christmas Future, II

Postby RustyBuckitt » Sun Feb 22, 2015 8:02 am

Lunarius_Haberdash wrote:
Jesus_Smith_Nandez wrote:Hearth secrets, spawning at heart fires and tp to hearth are too convenient to do away with, it's just oathing/tp to village that is really abusable and should go imo


All forms of fast travel should go, I'm not even happy about this "teleportation on formal roads" nonsense. We've been given multiple forms of accelerated travel, horses, wagons, boats... Why do we need teleportation?


I wonder if jorbtar are gonna give every nub out there a free horse as soon as they spawn. Think about it man, it may be inconvient when some guy ports while your trying to kill them, but it works both ways, and is more convent to tp to your hf after a huge trip, rather then to hope you remember which way is home. Also, trade, we can't forget trade.

EDIT: But it probably wouldn't hurt if the devs put a limit to it...
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Re: The Ghost of Christmas Future, II

Postby Karede » Sun Feb 22, 2015 12:45 pm

Lunarius_Haberdash wrote:
Jesus_Smith_Nandez wrote:Hearth secrets, spawning at heart fires and tp to hearth are too convenient to do away with, it's just oathing/tp to village that is really abusable and should go imo


All forms of fast travel should go, I'm not even happy about this "teleportation on formal roads" nonsense. We've been given multiple forms of accelerated travel, horses, wagons, boats... Why do we need teleportation?

Why do I get the feeling that you've never stuck around for the lategame?
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Re: The Ghost of Christmas Future, II

Postby Kaios » Sun Feb 22, 2015 1:32 pm

Ozzy123 wrote:Am I the only one who find fact that people talking here how hafen should look like are peacefull farmers who only bot in the game and felt like 10% of it as funny?


Aren't you a botter too? You're telling me you've never ran any script to find mussels or something for example? Highly doubtful.

loftar wrote:
Ozzy123 wrote:Btw, not really nice of you visiting my house today in habun not leaving anything as a guest :(

Account fraud investigations are not so fun that I'm going to just stay around.


And look at what loftar is saying to you, clearly he has no qualms about embarrassing you by connecting you to some sort of account fraud situation going on, so you or someone you know must have been a giant piece of shit at some point.

You know what I find funny? I find it funny when annoying fuckheads that came to this game one/two/three years ago and have done nothing since then other than talk massive shit on the forums and kill new and friendly players in-game for kicks on a daily basis AND STILL have the audacity to claim that they somehow "know more" about the game. As if there's some secret aspect that a so-called "peaceful farmer" could not figure out until one day they run around killing a bunch of fresh spawn noobs and all of the sudden they become enlightened towards the end-game goal.

Shut the fuck up kid. If you like, please refer to my response to dafels on page 93 as it is rather applicable to your post as well.
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