Onionfighter wrote:Serpensio wrote:World 4 was the most perfect game I had ever found (not completely perfect, but I digress), how is it that world 5 can be the exact opposite?
I don't give a shit about Grinders and Bots, they never bothered me, and I never cared about "keeping up with the neighbors" either. So "Learn by doing" was the perfect way to develop my character.
Hey, that serial killer down the street never bothered me, in fact, he used to wash my car. How dare you arrest him! That's what it sounds like to me when people complain that the botters never affected them. It was just a matter of luck whether you were randomly slaughtered by a botted-up asshole.
One of the major things that separate players' success is the ability to learn from others. While you are complaining about how things have changed, others are learning and adapting.
and of course that serial killer much have cheated at real life?
What's the difference between being killed by a botter and being killed by someone who put in the time to raise those stats and skills himself? The end result is the same: your death.
I'm not saying botting wasn't a problem, only that this new LP system is no longer fun for me, and apparently many others, and the change won't affect botters much anyway, they'll simply adjust their macro scripts to optimize the building and swapping of curiosities to maximize LP gain more then humanly possible. Just as they have always done.
It may slow them down a bit more then bucketting was, but they'll still be the powerhouses they've always been.
One more thing about this new change: since there is a limitless cap, those who started playing immediately after the world change, will still have an immense advantage over anyone and everyone who starts playing in the future, in fact I believe the advantage is even greater now then it was back then. Those who are able to advance as a group, given enough time without a death (which time is increased since everyone else is still scrabbling over trying to figure everything out), will eventually have enough time spent on quality curiosities that no one will ever be able to rival them despite how hard they may try.