Game Development: World 4

Announcements about major changes in Haven & Hearth.

Re: Game Development: World 4

Postby Near » Tue Jan 11, 2011 4:36 pm

Just checking time zone diffirence between my and forum time.
Near
 
Posts: 11
Joined: Sat Feb 27, 2010 9:18 pm

Re: Game Development: World 4

Postby Lahrmid » Tue Jan 11, 2011 4:40 pm

I haven't Dc'd at all, and am getting some irregular lag spike once every hour at most.
User avatar
Lahrmid
 
Posts: 609
Joined: Sat Mar 27, 2010 12:00 pm

Re: Game Development: World 4

Postby jgudge » Tue Jan 11, 2011 4:42 pm

Lahrmid wrote:I haven't Dc'd at all, and am getting some irregular lag spike once every hour at most.

Do you know where the server's situated? I may be further away.
George Carlin wrote:The real reason that we can’t have the Ten Commandments in a courthouse: You cannot post “Thou shalt not steal,” “Thou shalt not commit adultery,” and “Thou shalt not lie” in a building full of lawyers, judges, and politicians. It creates a hostile work environment.
User avatar
jgudge
 
Posts: 868
Joined: Mon Dec 20, 2010 12:44 pm
Location: Canada, eh.

Re: Game Development: World 4

Postby Haba » Tue Jan 11, 2011 4:43 pm

warrri wrote:Hows the lag? And is it actually worth playing the game now? :)


Bad and no.
User avatar
Haba
 
Posts: 666
Joined: Sun Nov 01, 2009 9:36 pm

Re: Game Development: World 4

Postby burgingham » Tue Jan 11, 2011 4:44 pm

warrri wrote:Hows the lag? And is it actually worth playing the game now? :)


Close to what oldtimers like you and me are used to warri, so hop on and join the fun :P
User avatar
burgingham
 
Posts: 8486
Joined: Fri Aug 14, 2009 10:58 pm

Re: Game Development: World 4

Postby drostie » Tue Jan 11, 2011 4:44 pm

Wait, mines can be built anywhere? o_O

Okay, so, as soon as possible, people need to figure out if two adjacent mine holes can connect.

Because if they can, then any village with a mine could be trivially invaded by tunneling. Which is kind of cool, but it means that people will now have both brickwall hearth vaults and brickwall mine vaults, just to protect themselves. It also means that villages will be maximizing their borders simply to ward off mineral poaching.
drostie
 
Posts: 5
Joined: Fri Dec 17, 2010 12:17 am

Re: Game Development: World 4

Postby jgudge » Tue Jan 11, 2011 4:48 pm

Dc'd again. Won't let me reconnect.
George Carlin wrote:The real reason that we can’t have the Ten Commandments in a courthouse: You cannot post “Thou shalt not steal,” “Thou shalt not commit adultery,” and “Thou shalt not lie” in a building full of lawyers, judges, and politicians. It creates a hostile work environment.
User avatar
jgudge
 
Posts: 868
Joined: Mon Dec 20, 2010 12:44 pm
Location: Canada, eh.

Re: Game Development: World 4

Postby DatOneGuy » Tue Jan 11, 2011 5:10 pm

Don't bitch people, this is no worse than pre- paid servers.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
User avatar
DatOneGuy
 
Posts: 5553
Joined: Sun Apr 18, 2010 7:50 am
Location: I'm in Miami, trick.

Re: Game Development: World 4

Postby Pomagiernocy » Tue Jan 11, 2011 5:15 pm

There is something wrong because i didin't seen ANY ANIMAL! i was looking far away from my place and nothing i seen only two deers. What's wrong??? : :x

EDIT:
Animals will be more rare now?
Last edited by Pomagiernocy on Tue Jan 11, 2011 5:42 pm, edited 2 times in total.
Pomagiernocy
 
Posts: 8
Joined: Sun May 30, 2010 11:09 am

Re: Game Development: World 4

Postby Phizuol » Tue Jan 11, 2011 5:21 pm

Animals more vicious, but not hiding behind every tree anymore? That's my guess.
User avatar
Phizuol
 
Posts: 435
Joined: Thu Sep 09, 2010 6:26 pm
Location: Florida

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: Claude [Bot], Google [Bot] and 0 guests