Secrets of The Hearth

Announcements about major changes in Haven & Hearth.

Re: Secrets of The Hearth

Postby sabinati » Mon Dec 28, 2009 12:49 am

Chakravanti wrote:Mats for fishing, while not impossible to find, are rather unlikely. If you are near a heath you can get chicken bones and chicken fairly easily. OTher than that you are relegated to rabbits and taproot for fishing supplies.

It's not impossible for nubs to survive. But it's excessively ridiculous. It's one aspect that indirectly further increases the already massive margin between established and newbie players.

Haba wrote:
sabinati wrote:dude just walk around the forest for a while and eat every spindly taproot and chantrelle you see. my guy has like 11 per and 3 exploration and i see tons of them. and 4 fish in 30 minutes? seems unlikely.


Well, obviously I wasn't fishing for hunger, nobody does that. I just wanted to point out the absurdity of the notion that one would fish to sate their hunger.

I wasn't running a fishing macro, so my fishing wasn't the most effective it can be (alt-tabbing every few minutes). And I did lose two hooks and one string in that session.

I'd say that eating chants is even worse than fishing, since picking them up consumes stamina (doesn't it?) and you do have to walk around a lot.

Personally, I would actually prefer more hard core Unreal World/Dwarf Fortress -like approach where survival itself would be a challenge. Currently hunger is just another source of annoying grind.


i started a character right after they made the wilderness spawn, and all i've eaten is rabbit, fish, chantrelles and spindly taproots. i've accumulated about 10k LP and gotten my survival to 10 and farming to 5. i did very little grinding (a few campfires to get to 200, basically) and eaten very little fruit (2 times after i got KO'd and didn't have any other food at my camp or in my inventory. bears don't corpse camp any more, btw). i'm currently green in hunger and i've been walking around the forest exploring all day. i see a chantrelle or taproot about every minute. when i'm not exploring, i do enough fishing to fill my inventory and then roast it and stockpile it in my camp for later, when i'm doing high stamina draining activities in camp like building things or plowing (with a wood plow, natch)

oh and so far i've found carrots, onions, hops, poppies, and tea. the first 3 have wild spawns on forest tile, and poppies and tea grow in swamps, in case you were wondering.
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Re: Secrets of The Hearth

Postby jorb » Mon Dec 28, 2009 1:21 am

My experience is similar to sabinati's. I have two ovens up and have more bread than I need. Obviously getting into the combat skills will be hard (Not to say impossible) and frustrating out here, so that's something we'll have to address. Generally, and this is in line with a discussion loftar and I had last session, there should be more points of interest out in the wild for newbs to explore and play with, and to gain character development from.

Image

This is an anthill. Ant swarms can be fought, and the hills can be raided for edible eggs/pupae/larvae/ants. We put in some relatively good rare spawns as lewt, "Ant Empress" et. al. Newbs can trade those upwards if they chance to come across them, similar to chantrelles.

Also more herbs and little kritters and birds and whatnot. "Horseradish" feed to a wild animal in exchange for a slight boon. Mouflons give you some wool, aurochsen give you some milk, deers heal you, etc. Magpies (steal items and have nests that can be raided for stolen items and eggs), badgers, moles and hedgehogs, edible shrooms. Spiders weave nets in trees to catch bugs. The nets can be collected and used to make spider silk. The spiders can be tapped for venom. Wild bees live in trees. Bee swarms can be pacified by smoking them out (lighting a fire and throwing some wet wood on it, or a special herb, maybe) the swarms can then be collected and put into a beehive. If the swarms wake up before you put them into a hive, you're in for trouble. Snakes. Backpacks made from birch bark. (Provide one extra column of inventory space). Blueberries. Blueberry pie. Blueberry milkshake. Also make rats and toads edible. Anything and everything that can make the landscape come alive a bit, and provide some nice XP + stuff.

Creature levels for the big fighting kritters will have to be addressed in a more thorough manner, though.

EDIT: Some more clothing would be nice early on. I'm still wearing my linen cloth, waiting for the first batches of bunny leather to come through. :)
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Re: Secrets of The Hearth

Postby sabinati » Mon Dec 28, 2009 1:30 am

that all sounds cool jorb. my leather's almost ready, i'll be making a backpack of course.
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Re: Secrets of The Hearth

Postby jorb » Mon Dec 28, 2009 1:38 am

Ooh! I found a cave! :D
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Re: Secrets of The Hearth

Postby Jfloyd » Mon Dec 28, 2009 1:50 am

This is something I've been waiting for.
I wanted to try out the random spawning and...it's pretty nice.
It's like giving each player their own piece of the world.
Some starting instruction would still be nice though.

EDIT:
While jorb was on the topic of smaller things to bring the world to live. Horns, animals should drop horns.
Ram horns could be made into universal drinking tools that hang on your belt maybe? Hotkey could be for filling and drinking from.
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Re: Secrets of The Hearth

Postby lordrio » Mon Dec 28, 2009 1:56 am

""Horseradish" feed to a wild animal in exchange for a slight boon. Mouflons give you some wool, aurochsen give you some milk, deers heal you, etc" <- fucking win. IMO. Probably gonna be a long while before its implemented, but its a win in my mind.

I have similar experience with sabinati. Now living in a cave XD. Haven't found any wheat at all, but there's a swamp nearby so i can get leeches for fishing pretty easily. I must say I'm having fun surviving right now, more fun then playing my old char, since he already got almost everything that I wanted and can only grind feps, or grind farming etc to get better tree, crops etc. Maybe I should kill my old char and inherit and start a new in the wilds ._.
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Re: Secrets of The Hearth

Postby Kahim » Mon Dec 28, 2009 2:20 am

lordrio wrote:""Horseradish" feed to a wild animal in exchange for a slight boon. Mouflons give you some wool, aurochsen give you some milk, deers heal you, etc" <- fucking win. IMO. Probably gonna be a long while before its implemented, but its a win in my mind.

I have similar experience with sabinati. Now living in a cave XD. Haven't found any wheat at all, but there's a swamp nearby so i can get leeches for fishing pretty easily. I must say I'm having fun surviving right now, more fun then playing my old char, since he already got almost everything that I wanted and can only grind feps, or grind farming etc to get better tree, crops etc. Maybe I should kill my old char and inherit and start a new in the wilds ._.

Doo it now! Murder yourself. Die from hunger >_>
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Re: Secrets of The Hearth

Postby Lothaudus » Mon Dec 28, 2009 3:15 am

sabinati wrote:i started a character right after they made the wilderness spawn, and all i've eaten is rabbit, fish, chantrelles and spindly taproots. i've accumulated about 10k LP and gotten my survival to 10 and farming to 5. i did very little grinding (a few campfires to get to 200, basically) and eaten very little fruit (2 times after i got KO'd and didn't have any other food at my camp or in my inventory. bears don't corpse camp any more, btw). i'm currently green in hunger and i've been walking around the forest exploring all day. i see a chantrelle or taproot about every minute. when i'm not exploring, i do enough fishing to fill my inventory and then roast it and stockpile it in my camp for later, when i'm doing high stamina draining activities in camp like building things or plowing (with a wood plow, natch)

How much time have you spent playing that character?
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Re: Secrets of The Hearth

Postby sabinati » Mon Dec 28, 2009 3:30 am

about 8 or 9 hours maybe, not really sure.
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Re: Secrets of The Hearth

Postby Nogetsu » Mon Dec 28, 2009 1:04 pm

Well I loaded up a new character to see what this new Spawn is like...

Well I might be putting off the Tutorial for a long time now, so if anyone wants to take over they can...

I spawned atop a mountain and luck decreed that I would have a fortuitous start. In sight of my Mini map was a Enclosed/Claimed Mine that had a road leading off the mountain and towards a second Enclosed/Claimed Mine. But my luck did not stop there, sadly no free mine but there was free crops. Being one who will not take everything I stayed around those mines to make a few hundred Fires to get Farming, 800LP later I had grabbed a few seeds of Wheat, Grapes and Flax. Looking slightly south found me Hops and then even further in a swamp was some Hemp. (PS: Make Hemp and Flax different in some way for gods sakes, its the same crop with different names in HnH.)

Leaving that area I followed the river southeast, only to find it bent back on itself heading north. Not having a faster way to travel and it not being a great place to settle I chose to follow the river north, passing a seemingly deserted claim that was well over 5000km^2 or the like, (seemingly cause the wall was in disrepair and broken in most places, would have loved to snag some of those forgotten crops if it was unclaimed though.)

Tredging on I collected only one or two Chants, I think I passed over some really good Soil as one was >20Q but not having Pottery ment I couldn't check. Passing a Mudflat area I decided to tempt fate and follow that out away from the river, which in turn brought me to my resting place. A LARGE Grassland that ended up Swinging back towards the river I once'd followed but I had picked my place under a grand Oak tree which had an apple sitting next to it. I may set up a small camp here before I see where else might be worth my time. But at the moment, its perfect...

Just bought Lumberjacking and am about to build my first WOODEN Plow to begin the small crops that I brought along, gonna make a table later and gather some Clay from the river to make a pot to grow the Mul tree I grabbed from the Mines at the start. Rather a good start for a fresh character, we will see what happens next...

All in under an Hour this is...

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

PS, did I misunderstand how to use the new root. It can be used as Fishing Line right...?
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