Results of knuckle testing;
On high str characters = 0 damage increase to both punch and knock his teeth out when wearing knuckle
On medium str character = 0 damage increase to both punch and knock his teeth out when wearing knuckle
please fix this.
stickman wrote:Results of knuckle testing;
On high str characters = 0 damage increase to both punch and knock his teeth out when wearing knuckle
On medium str character = 0 damage increase to both punch and knock his teeth out when wearing knuckle
please fix this.
Phizuol wrote:stickman wrote:Results of knuckle testing;
On high str characters = 0 damage increase to both punch and knock his teeth out when wearing knuckle
On medium str character = 0 damage increase to both punch and knock his teeth out when wearing knuckle
please fix this.
http://www.youtube.com/watch?v=1ytCEuuW2_A
Lusewing wrote:But is it just me that thinks its silly that one person can go out and kill all the meat needed for a village? There should be hunting parties with a few good Bowers, maybe a couple of people with slings that draw the animals over to the main group and other people who are there to chop up and carry the meat, guts and bones back. To me that is far more fun then just *shoot* dead *shoot* *shoot* dead. As for the fact that hunting can now not be used for LP grinding GOOD! This game should never be about grinding your stats up to insane levels by doing easy and boring actions but by the whining that is going on here I seem to be one of the few people who is playing this game to have fun rather then to just flash a number at some one in the age old game of 'mines bigger then yours'.
OvShit wrote:Awesome, the game got updated, and the update itself is awesome too.
The only thing that hurts my heart is sling nerf. What if the damage formula would use MM as well as quality? For example, max_damage = 400/MM_value x sling_qualityx0.75.
Garath wrote:dunno how this got redirected to being posted here...
Jackard wrote:Garath wrote:dunno how this got redirected to being posted here...
His thread was merged. Posts regarding the last update belong in the update thread.
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