vatas wrote:And systems for peaceful players to defend their property without grinding curios 24/7 with bots.
There's a system for that.
It's called intelligence. Defending your
property is not so much what you're
looking for, rather than safety of your
property. You can't DEFEND your land
and still be peaceful. Defending means

To DEFEND you would have to be non-
peaceful. Or you would have to HIRE
a non-peaceful group. (possible)
What you're probably looking for is just
safety in general. That's possible with
enough thought into how to stay safe.
You build your village in a location and
manner that prevents it from being seen
easily (Far away from waterways and
map borders, this way no one stumbles
upon it). Then you create your walls in
a manner that deters any possible invader
liiiiiike somethin like this.

Notes : If you're a pussy but legit want
to play anyway and grant yourself safety
via a "fuck raiding that" kind of base...
+The inner brickwall cubes should each
touch, but not connect. Cascade doesn't
work this way and it becomes frustrating.
+Can use gates in the palisade walls for
messing with any would be invaders.
+make gates in the inner most wall to the
space between blocks and inner wall. in
the event of a ram that you've not yet
managed to stop.... start filling the inner
loop in with brick cornerposts on the site
of ramming.
If you want to be safe in Haven and Hearth
you must learn that safety is not something
that comes free. It's paid for in blood and
through hard work. If you won't pay for it
in blood then you must pay for it entirely
in hard work. This can mean making a base
like this, or making friends with everyone
(emerald city style), or being a trusted
trader that could easily call upon armies
to defend against any attack.
You spend 20 minutes making yourself safe?
I'll spend 10 minutes killing you.
