Game Development: Salem & Haven

Announcements about major changes in Haven & Hearth.

Re: Game Development: Salem & Haven

Postby Gedrean » Thu Jan 27, 2011 3:29 am

jorb wrote:I've ignored quite a few PMs and threads while I've been away, so If I've missed something important, feel free to point me to it!


Hope I'm not beating a dead horse with this, but was just wondering if there's AT LEAST an official statement of "This is a bug" or "This is expected" on this topic:
Crop quality keeps dropping despite high farm level.

That way we can stop arguing amongst ourselves about if it's a bug or a feature - and if it's a feature to figure it out properly without most people not trying. It's fun to figure out features. It's not fun to struggle against bugs. :)
Zampfeo wrote:(On the topic of Open Spaces in W4)
You won't be saying that in a week or two when you realize how many abandoned homes there are. A 30 second boat ride south of my village literally bring you to the ghetto. There's abandoned claims everywhere with the occasional newb taking things and raiders patrolling. It reminds me of Detroit.
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Re: Game Development: Salem & Haven

Postby slipper » Thu Jan 27, 2011 3:33 am

Gedrean wrote:
jorb wrote:I've ignored quite a few PMs and threads while I've been away, so If I've missed something important, feel free to point me to it!


Hope I'm not beating a dead horse with this, but was just wondering if there's AT LEAST an official statement of "This is a bug" or "This is expected" on this topic:
Crop quality keeps dropping despite high farm level.

That way we can stop arguing amongst ourselves about if it's a bug or a feature - and if it's a feature to figure it out properly without most people not trying. It's fun to figure out features. It's not fun to struggle against bugs. :)

Are you using a scythe or bare hands?
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Re: Game Development: Salem & Haven

Postby Gedrean » Thu Jan 27, 2011 4:47 am

slipper wrote:Are you using a scythe or bare hands?


If a scythe is required to harvest with any quality then the farming game is no longer playable, because it takes a LOT of work to get a freaking BAR of metal in order to use a LOW LEVEL SKILL. That's broken, so I refuse to accept that logic.
Zampfeo wrote:(On the topic of Open Spaces in W4)
You won't be saying that in a week or two when you realize how many abandoned homes there are. A 30 second boat ride south of my village literally bring you to the ghetto. There's abandoned claims everywhere with the occasional newb taking things and raiders patrolling. It reminds me of Detroit.
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Re: Game Development: Salem & Haven

Postby Jackard » Thu Jan 27, 2011 6:26 am

loftar wrote:I'll just post a few more screenshots to give you some other angles of the game. Surely, it's impossible to think these are ugly? :)

they are definitely pretty rough and polygon-lite

the click to move in the video is discouraging

the health meter would be better positioned at the bottom, out of the way of the camera
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Re: Game Development: Salem & Haven

Postby jgudge » Thu Jan 27, 2011 6:54 am

I like it so far, but what the hell is with the trollface in the bottom right menu bar?

Also, people on H&H should be first to closed beta. ^^
George Carlin wrote:The real reason that we can’t have the Ten Commandments in a courthouse: You cannot post “Thou shalt not steal,” “Thou shalt not commit adultery,” and “Thou shalt not lie” in a building full of lawyers, judges, and politicians. It creates a hostile work environment.
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Re: Game Development: Salem & Haven

Postby Sotsa » Thu Jan 27, 2011 7:07 am

yes! i want in on that closed beta..
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Re: Game Development: Salem & Haven

Postby jorb » Thu Jan 27, 2011 11:37 am

Jackard wrote:they are definitely pretty rough and polygon-lite


I've been working intentionally to keep them low-poly to make the client easy to download and run.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Re: Game Development: Salem & Haven

Postby Robertzon » Thu Jan 27, 2011 11:45 am

Image
Trolol face? ;o
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Re: Game Development: Salem & Haven

Postby jorb » Thu Jan 27, 2011 11:50 am

God menu icon. In H&H we use The Flying Spaghetti Monster.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Re: Game Development: Salem & Haven

Postby Robertzon » Thu Jan 27, 2011 11:54 am

Makes me want to play this game :lol:
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