Game Development: Apocalypse

Announcements about major changes in Haven & Hearth.

Re: Game Development: Apocalypse

Postby Brickbreaker » Wed Mar 03, 2010 6:08 pm

Shoop wrote:I like the direction, but why don't we up the ante, eh?
I want a finite on fishing, I want a finite on worms, I want a finite on water!
I want the herbs I pick from mother earth to hurt her, and lower the quality of soil!
When I eventually pick up mining, I want some random gust to suddenly blow out my candle, when right in the corner of my eye I spot a troll!
Or maybe, I find a pocket of natural gases and my candle sets the whole place off, causing a cave-in!
I want my boat to suddenly hit a snag or a rock, to have my life in crisis for a moment before diving for the shore!
When a bear attacks me, I want it damn near kill me! Not some petty 10% of my HHP when I "fall over"! I want that bear to literally tear my arm(s) off!
I want bees. BEES. BLOODTHIRSTY BEES!

You know why I want these horrible things?
Because I play Haven and Hearth, and I can take it.
*shades on, thumbs up*


This... is what im talkin about.
All of you should stop whining and f**k off to WOW or Runescape if its too much to handle! :arrow: :arrow: :arrow: :arrow: :arrow:
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Re: Game Development: Apocalypse

Postby Jackard » Wed Mar 03, 2010 11:34 pm

Brickbreaker wrote:
Shoop wrote:I like the direction, but why don't we up the ante, eh?
I want a finite on fishing, I want a finite on worms, I want a finite on water!
I want the herbs I pick from mother earth to hurt her, and lower the quality of soil!
When I eventually pick up mining, I want some random gust to suddenly blow out my candle, when right in the corner of my eye I spot a troll!
Or maybe, I find a pocket of natural gases and my candle sets the whole place off, causing a cave-in!
I want my boat to suddenly hit a snag or a rock, to have my life in crisis for a moment before diving for the shore!
When a bear attacks me, I want it damn near kill me! Not some petty 10% of my HHP when I "fall over"! I want that bear to literally tear my arm(s) off!
I want bees. BEES. BLOODTHIRSTY BEES!

You know why I want these horrible things?
Because I play Haven and Hearth, and I can take it.
*shades on, thumbs up*

This... is what im talkin about.
All of you should stop whining and f**k off to WOW or Runescape if its too much to handle! :arrow: :arrow: :arrow: :arrow: :arrow:

as a new character ive found the diminishing resources interesting so far

but lets face it youre an idiot
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”
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Re: Game Development: Apocalypse

Postby Shoop » Thu Mar 04, 2010 2:35 am

I'm just a daring gamer.
When I was told of this game, my friend exaggerated a bit on how difficult this game was.
I was told of the threat of hunger at every turn, that if I tried to even swim I'd be considered suicide because of the crazy, rapid, multidirectional rivers.
But specifically, I was told of the bears.
If a bear even so much of caught your scent, they would wreck you to pieces, and then burn the pieces with fire!

I never imagined this world as it was.
A simple fruit tree could cure your stomach pangs for eternity, a boat was actually a main mode of transportation, and Bears were the HUNTED, not the hunters.

Now, I'm sure that not all of you are enthusiastic about a world of everything killing you, because death is pretty significant in this game.
I'm only following my first imagination of this game, where only the SKILLED even lasted long enough to actually LIVE in it.
Where a man (or woman) earned his keep, whatever it contained.
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Re: Game Development: Apocalypse

Postby Lothaudus » Thu Mar 04, 2010 4:43 am

I like shoop's ideas. It'll keep things interesting once hunger is made more reasonable. Also, how could you not pass up killer bees?

sabinati wrote:
Machenoid wrote:Do apples and branches EVER respawn on trees? What's the duration in real time?

a decay tick

Oh God, we're screwed. WE'RE ALL SCREWED.

Be better if it was a once per game-day thing.

Anyone know how often decay ticks actually occur on average? Has the rate been upped at all?
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Re: Game Development: Apocalypse

Postby sabinati » Thu Mar 04, 2010 5:24 am

even once per real day would be preferable to the whim of the rng
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Re: Game Development: Apocalypse

Postby DrSun » Thu Mar 04, 2010 9:34 am

please make hearthfires destructable by owner. or liftable by owner.
there should be a way to destroy your own hearthfire and spawn randomly. at least while we not have ring of brodgar or something to teleport to.
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Re: Game Development: Apocalypse

Postby DrSun » Thu Mar 04, 2010 9:37 am

btw my mulberry regenerated branches. actually it on branch. just one. in one week. perfect!
thank god it was not only one branch, but 5 mulberry too.
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Re: Game Development: Apocalypse

Postby Flocke » Thu Mar 04, 2010 3:17 pm

Lothaudus wrote:
sabinati wrote:
Machenoid wrote:Do apples and branches EVER respawn on trees? What's the duration in real time?

a decay tick

Be better if it was a once per game-day thing.


sabinati wrote:even once per real day would be preferable to the whim of the rng


new branches or fruits every game day or real day would be great!

no longer right-clicking every single tree in order to know if there are branches or not...
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Re: Game Development: Apocalypse

Postby Jeff » Thu Mar 04, 2010 9:41 pm

Whinemode on:

Why the hell should the WWW disappear if the drying rack get destroyed by decay? Drop them to the floor at least. It tooks hours for me to get those WWW, and now i have to search for others. Graur. :x

/whinemode
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Re: Game Development: Apocalypse

Postby Jest » Thu Mar 04, 2010 11:57 pm

Jeff wrote:Whinemode on:

Why the hell should the WWW disappear if the drying rack get destroyed by decay? Drop them to the floor at least. It tooks hours for me to get those WWW, and now i have to search for others. Graur. :x

/whinemode


hey man, not as bad as what happened to me. I had two racks full of WWWs and 5 other racks full of hides and some douchebag came along turned all my hide into paper and stole my WWWs.
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