Server issues: New server

Announcements about major changes in Haven & Hearth.

Re: Server issues: New server

Postby martenx » Tue Jul 05, 2011 2:37 pm

i dont want it!
ImageBottleneck
User avatar
martenx
 
Posts: 772
Joined: Fri Jul 09, 2010 7:05 am
Location: Netherlands

Re: Server issues: New server

Postby Chrizzenstein » Tue Jul 05, 2011 2:38 pm

martenx wrote:i dont want it!


I do, after I can palibash. :cry:
other account of the user 'Vigilance'
Chrizzenstein
 
Posts: 74
Joined: Thu May 06, 2010 2:52 am

Re: Server issues: New server

Postby Pryex » Tue Jul 05, 2011 2:39 pm

Well, let's put it this way, World 6 would make it far better for those who've suffered the nuked grids. It's not hard to set up again, and if everyone's on equal footing at the start there's more competition for power.
Pryex
 
Posts: 5
Joined: Tue Jul 06, 2010 9:22 pm

Re: Server issues: New server

Postby Khaotica » Tue Jul 05, 2011 2:49 pm

/me votes for mods to slap the people who wont shut up about a reset
Image

No wonder I suck at this game, there's no magic....
Khaotica
 
Posts: 14
Joined: Sun Jun 26, 2011 4:34 am

Re: Server issues: New server

Postby TheVampirate » Tue Jul 05, 2011 2:57 pm

I wanted one at first, but then I pictured like a quarter of the map blasted out, I say just run with it. If it had been major villages and high population areas wiped out I might still be shouting for it, as it stands now it seems easier just to fix this server. You guys realize if he starts world six it will take about the same time for him to generate the map and get the server running (if the current situation is any indication, perhaps an old worlder can verify?) as it would to just get this map back up.
TheVampirate
 
Posts: 96
Joined: Tue Jun 14, 2011 9:07 am

Re: Server issues: New server

Postby Exiledtexan » Tue Jul 05, 2011 3:48 pm

Well, simply stated, if even ONE player was effected in any way by the nuked zone, then it should be either fixed or a complete reset. All of the selfish people who just simply can not accept the fairness of that action are not worth consideration anyway, as they are only concerned with what they had to do or what they might lose.

Based on the number of crashes that have occured over the last 12 to 14 hours since they were able to get the server back to a stable place, I would suggest that there are still some issues that are critical. In that event, it might be prudent to do a complete hardware replacement, implement the upgrades you wanted, create a solid back-up system and reboot world 6. Simply reality, to continue viability, consider the broad issue and not the individual complaints, since you can not please everyone no matter what you do.
Exiledtexan
 
Posts: 3
Joined: Wed Jun 08, 2011 1:58 pm

Re: Server issues: New server

Postby burgingham » Tue Jul 05, 2011 3:54 pm

Dude, there is no fairness. Jeez when will you guys understand: We are alpha testing slaves, if your home is nuked nobody cares. Least of all the devs. A reset will only come when it is inevitable, or when there are major changes to the game mechanics.
User avatar
burgingham
 
Posts: 8486
Joined: Fri Aug 14, 2009 10:58 pm

Re: Server issues: New server

Postby Khaotica » Tue Jul 05, 2011 3:55 pm

Exiledtexan wrote:Well, simply stated, if even ONE player was effected in any way by the nuked zone, then it should be either fixed or a complete reset. All of the selfish people who just simply can not accept the fairness of that action are not worth consideration anyway, as they are only concerned with what they had to do or what they might lose.

Based on the number of crashes that have occured over the last 12 to 14 hours since they were able to get the server back to a stable place, I would suggest that there are still some issues that are critical. In that event, it might be prudent to do a complete hardware replacement, implement the upgrades you wanted, create a solid back-up system and reboot world 6. Simply reality, to continue viability, consider the broad issue and not the individual complaints, since you can not please everyone no matter what you do.


The game isn't about fairness at this point, its about development, its still in the testing phases and oh wait it's free so if people are unhappy its not like they have a reason to be when they didn't have to pay for a game this entertaining in the first place.

*Edit*
Mod beat me to it lol
Image

No wonder I suck at this game, there's no magic....
Khaotica
 
Posts: 14
Joined: Sun Jun 26, 2011 4:34 am

Re: Server issues: New server

Postby Blacktempler » Tue Jul 05, 2011 4:35 pm

hmmm give it no way to go on a nuked area ???

my beautiful hill and river ._. its all TERMINATED !! xD
User avatar
Blacktempler
 
Posts: 32
Joined: Fri Dec 17, 2010 2:59 pm
Location: GERMANY

Re: Server issues: New server

Postby oddball » Tue Jul 05, 2011 5:46 pm

Hi all, I have a problem after recent server issues with exiting house, is like something invisible blocking the tile in front of the door,
maybe anyone have any ideas how to escape - my hf is inside so i cant tp, also I cant destroy hf
please help me !!
thnx
oddball
 
Posts: 6
Joined: Fri Jun 17, 2011 1:36 pm

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: Claude [Bot] and 3 guests