MagicManICT wrote:Oh, I quite agree with you, Sevenless. It's impossible create something to meet the needs of all players, though. It's the players who need to wake up and learn that some game designs just aren't for them. Of course, it may just be that players need to learn to shift perspectives for some, games, too. Walking into a game like HnH or Salem thinking it's going to be FarmVille is completely the wrong attitude, just like thinking it's going to be something akin to WoW. None of these are bad games, but they are designed with a prospective player base in mind and fit certain philosophies of the developers.
What's the line from the "old" movie? "Build it, and they will come."
It's the sense of moral superiority I often see around it that bugs me I suppose. The entire concept of merit/achievement/individuality is by and large an illusion we created along with society. So much of one's abilities, beliefs, and success depend what genes you were born with and into what family.
No human, the lowest of "scum" or the purest of the "good", is better or worse than anyone else. We're just different variations of a very similar pattern.
As for the quote, eh. I'd like to. We'll see.