World 6

Announcements about major changes in Haven & Hearth.

Re: World 6

Postby loftar » Mon Oct 24, 2011 10:59 pm

It crashed because I had set the wrong permissions on the map directories. It wouldn't crash because of the number of users. :)
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Re: World 6

Postby cobaltjones » Mon Oct 24, 2011 11:00 pm

strpk0 wrote:349 people playing, I smell a crash.

We've had 1500 players comfortably before.
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Re: World 6

Postby strpk0 » Mon Oct 24, 2011 11:00 pm

loftar wrote:It crashed because I had set the wrong permissions on the map directories. It wouldn't crash because of the number of users. :)

Oh good to hear that :D atleast it won't crash again now :P
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Re: World 6

Postby klouyd » Mon Oct 24, 2011 11:01 pm

still no mini map =(
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Re: World 6

Postby jdesarno » Mon Oct 24, 2011 11:01 pm

sigh the first place un touched i get a rabbit and a bone saw i strolled past a flock of deer and 2 boars so im good
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Re: World 6

Postby jdesarno » Mon Oct 24, 2011 11:12 pm

workin 4 me woot
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Re: World 6

Postby Gauteamus » Mon Oct 24, 2011 11:18 pm

I love how the announcement post for World N has subforum thread number (2N)^2 :D
Do you guys do this on purpose?
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Re: World 6

Postby jdesarno » Mon Oct 24, 2011 11:22 pm

nope :3
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Re: World 6

Postby loftar » Mon Oct 24, 2011 11:31 pm

Gauteamus wrote:I love how the announcement post for World N has subforum thread number (2N)^2 :D

Hm? How do you see this? I only see the global thread ID.
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Re: World 6

Postby Gauteamus » Mon Oct 24, 2011 11:41 pm

Nah, it was just a silly yoke.
Sorry to have wasted your time.
How I would have enjoyed the number of updates between resets following such a progression, though :P

EDIT: to clarify, the Announcements subforum now has 144 threads
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