Jaroslav wrote:For the love of god dude what is wrong with you????
You do realize that villages are not supposed to be run with one dude as it seems you are stating. Its supposed to be a GROUP of people. Which means that one guy can do all those "low lp" tasks and the rest can go hunting or farming or whatever the hell they want.
We have like 5 people on at most and we are at 250k auth and rising, stop bitching already. Villages are not meant to be run by one person, deal with it.
flaw wrote:Ah, and I see the mods have started the censorship. Nice job deleting my post.
flaw wrote:Ah, and I see the mods have started the censorship. Nice job deleting my post.
flaw wrote:Ah, and I see the mods have started the censorship. Nice job deleting my post.
ChrisWebb wrote:I am also a member of her village, though I do not come on the forum hardly ever I do play almost everyday for an hour or so. She has never said we were a one person village. You are like those she spoke of in the post above. Someone who jumps in and punks for the hell of it.
We've always been a small village for security, in the last world and this one. She is also correct, that doing all the things we do normally do not keep the authority up and we have to forgo all the things we normally do to grind. That is way less than anything I could call fun anymore. Stop putting your idea of gameplay as rule and law and fun for everyone else. That is not what a sandbox is suppose to be.
ChrisWebb wrote:Now they have pretty much made it to where there is only one way to play. If I wanted that I would be playing a linear mmo grinder like Aion of something.
Rhiannon wrote:When a person who loves something, say this game for instance, sees it decending into some cookie cutter grind shit they may indeed have a problem or two. Your advice about 20k+lp comes from somewhere OTHER than regular casual player reality (We are not all obsessive marcoing cheating one track slaves). Silk making, walls/items need to be repaired, leather making, mining, smelting, searching for neighbor villages, out prospecting, trade travel, foraging, digging dirt, making/planting trees, collecting resources (such a water from your found spot 20 minutes away)...ON AND ON AND ON...these are just a few of the many things that give next to NOTHING in lp yet must be done on a regular basis to maintain your area and your projects. WHEN doing everyday tasks has to come AFTER something LP heavy...EVERYDAY...just to maintain an authority which after the update was NOT EVEN FULL...then the game has become the same kind of boring bullshit grind that people leave mmos because of.
Lothaudus wrote:ChrisWebb wrote:Seeing as talking to Rhianna is a waste of time, let's ask you:
1) How much LP would you say you normally get in an average day of play? For both yourself and your village as a whole.
2) What is your Int and Cha?
3) If your Int and Cha is low (below 40), have you begun a plan to increase your Int and Cha? If not, why not?
4) Why do you NEED a village?
5) Have you considered using personal claims instead of a village (no upkeep, better management system, easier to claim large areas, all the anti-crime benefits)?
6) Have you considered getting more villagers to spread the load around?
I don't mind the people suffering from village decay being upset about it but when you've got some pretty handy and clear alternatives (which in some cases are better than a village claim), or some easily available methods which would go a long way to address the issue, what exactly are you complaining about?
I'm also interested to know why you think a smaller village is more secure than a larger village.
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