Pacho wrote:Heh, remember that it would mean that perception would be pointless past 50. Heck, right now its pointless past 100 until the rest of the industries catch up.
Onionfighter wrote:Pacho wrote:Heh, remember that it would mean that perception would be pointless past 50. Heck, right now its pointless past 100 until the rest of the industries catch up.
Well, it will still be more useful than it was yesterday.
jorb wrote:Major Change, Perception and quality: You can now only determine the quality of items up to the level of your perception times 2. Example: James has 14 perception, the Bear Cape has Q 35, the Carrot Cake has Q 23. The Carrot Cake will display as being Q23, but the Bear Cape will only show up as being "28+" (if it shows up as 16 million, update your client).
jorb wrote:Cape slot: There is now a dedicated slot for capes. Bear Capes now usable.
g1real wrote:And secretly farming got nerfed as well, instead of the farming + 50 formula determining max QL and low farming skill not reducing seeds, it's now without the +50 and it does reduce QL.
I'm not amused :<
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