Game Development: Destruction & Sericulture

Announcements about major changes in Haven & Hearth.

Re: Game Development: Destruction & Sericulture

Postby theTrav » Thu Jul 09, 2009 7:45 am

JTG wrote:If you read it the moths turn into 1 egg

jorb wrote:Silkmoths are now spawned on grassland terrain (fairly rare). A male and a female moth in the same inventory will transform into eggs in a day's time.


Please highlight where Jorb gives the specific number of eggs that a male and female moth generate.

jorb wrote:Eggs can be placed on the herbalist table where they will hatch into silkworms after one ingame day

Please highlight where jorb gives the specific number of silk worms that hatch out of a specific number of eggs?


I read his post, and if he doesn't respond I'll assume it's 1:1 until I have time to experiment, but I don't think I'm wrong for asking for clarification.

Also, if you do decide to implement multiple eggs to the moth pair, it would be handy to allow high nature skill to produce more eggs.
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Re: Game Development: Destruction & Sericulture

Postby niltrias » Thu Jul 09, 2009 8:00 am

Edit-NVM
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Re: Game Development: Destruction & Sericulture

Postby JTG » Thu Jul 09, 2009 8:06 am

This gives an edge to the nature men giving them a nice super rare resource to farm up. But I'll find out how much filament we get from moths as I think I probobly caught the first pair.
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Re: Game Development: Destruction & Sericulture

Postby Ferinex » Thu Jul 09, 2009 8:42 am

So are village idols destructible too then?
i guess they never miss huh
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Re: Game Development: Destruction & Sericulture

Postby JTG » Thu Jul 09, 2009 8:44 am

No village idols are not destructable,the claims,hearthfires, and idols are undestroyable.
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Re: Game Development: Destruction & Sericulture

Postby theTrav » Thu Jul 09, 2009 8:44 am

Ferinex wrote:So are village idols destructible too then?

Someone had to say it, didn't they :(
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Re: Game Development: Destruction & Sericulture

Postby JTG » Thu Jul 09, 2009 9:05 am

correction, I won't have the first cocoons since I accidently released another moth. :oops: I got it back though.
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Re: Game Development: Destruction & Sericulture

Postby theTrav » Thu Jul 09, 2009 10:32 am

Are the mulberry trees all over the place? or did you just spawn 2 or 3 like carrots?
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Re: Game Development: Destruction & Sericulture

Postby niltrias » Thu Jul 09, 2009 11:14 am

Hearthfires are destructible. You just cant destroy your own.
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Re: Game Development: Destruction & Sericulture

Postby Potjeh » Thu Jul 09, 2009 11:39 am

I'd just like to say awesome work, devs! Nature specialists thank you.
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